Toskyn
Win Rate
0% of 0 games
Record: --
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Kills in a Round by Weapon (Super Shotgun) | 7 | (View Log) | 9 | ▼ 2 | 22.2% | 6 years, 3 months ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 2 | (View Log) | 10 | ▼ 8 | 80% | 6 years, 3 months ago | |
Most Kills in a Round by Weapon (SG Det) | 1 | (View Log) | 1 | 0 | - | 6 years, 3 months ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 15 | (View Log) | 35 | ▼ 20 | 57.1% | 6 years, 3 months ago | |
Most Kills in a Round by Weapon (Railgun) | 1 | (View Log) | 2 | ▼ 1 | 50% | 6 years, 3 months ago | |
Most Kills in a Round by Weapon (Dispenser Det) | 1 | (View Log) | 6 | ▼ 5 | 83.3% | 6 years, 3 months ago | |
Most Kills in a Round by Class (Medic) | 9 | (View Log) | 15 | ▼ 6 | 40% | 6 years, 3 months ago | |
Most Kills in a Round by Class (Engineer) | 22 | (View Log) | 50 | ▼ 28 | 56% | 6 years, 3 months ago | |
Most Kills in a Round (Offense) | 9 | (View Log) | 15 | ▼ 6 | 40% | 6 years, 3 months ago | |
Most Kills in a Round (Defense) | 22 | (View Log) | 50 | ▼ 28 | 56% | 6 years, 3 months ago | |
Most Flag Touches in a Round | 3 | (View Log) | 39 | ▼ 36 | 92.3% | 6 years, 3 months ago | |
Most Flag Distance Moved in a Round | 2834.77 | (View Log) | 8352.89 | ▼ 5518.13 | 66.1% | 6 years, 3 months ago | |
Highest SG Uptime in a Round | 39.22% | (View Log) | 65.16% | ▼ 25.94 | 39.8% | SG lifetime / Time as engineer | 6 years, 3 months ago |
Highest SG Upgrade Efficiency in a Round | 21.05% | (View Log) | 50% | ▼ 28.95 | 57.9% | Number of level 3 SGs / Number of SGs built | 6 years, 3 months ago |
Average SG Uptime | 39.22% | 47.18% | ▼ 7.95 | 16.9% | Total SG lifetime / Total time as engineer | 6 years, 3 months ago | |
Average SG Upgrade Efficiency | 21.05% | 23.38% | ▼ 2.32 | 9.9% | Number of level 3 SGs / Number of SGs built | 6 years, 3 months ago | |
Average Railgun Kills | 1 | 3.36 | ▼ 2.36 | 70.2% | 6 years, 3 months ago | ||
Average Kills with Sentry Gun | 15 | 24.24 | ▼ 9.24 | 38.1% | 6 years, 3 months ago | ||
Average Kills by Class (Medic) | 9 | 17.13 | ▼ 8.13 | 47.4% | 6 years, 3 months ago | ||
Average Kills by Class (Engineer) | 22 | 33.88 | ▼ 11.88 | 35.1% | 6 years, 3 months ago | ||
Average Kills (Offense) | 9 | 1.6 | ▲ 7.4 | -463.6% | 6 years, 3 months ago | ||
Average Kills (Defense) | 22 | 41.68 | ▼ 19.68 | 47.2% | 6 years, 3 months ago | ||
Average Flag Touches | 1.5 | 20.29 | ▼ 18.79 | 92.6% | 6 years, 3 months ago | ||
Average Flag Distance Moved | 1417.38 | 7473.08 | ▼ 6055.7 | 81% | 6 years, 3 months ago | ||
Average Dispenser Det Kills | 1 | 0.14 | ▲ 0.86 | -600% | 6 years, 3 months ago | ||
Average Class Choice Frequency: Offense (Scout) | 50.17% | 93.06% | ▼ 42.9 | 46.1% | 6 years, 3 months ago | ||
Average Class Choice Frequency: Offense (Medic) | 100% | 6.86% | ▲ 93.15 | -1358.8% | 6 years, 3 months ago | ||
Average Class Choice Frequency: Defense (Engineer) | 100% | 12.43% | ▲ 87.57 | -704.4% | 6 years, 3 months ago |
AKAs (1 total): Toskyn (100%); (query took 0 seconds)