CLUB-James

Win Rate

50% of 8 games

Record: 4-4-0

Personal Bests

Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).

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Record NamePersonal BestLogAll-time RecordDifferencePercent DiffMisc InfoDate
Most Teamkills in a Round (Offense)1 (View Log)5 ▼ 480%9 years, 2 weeks ago
Most Teamkills in a Round (Defense)2 (View Log)8 ▼ 675%9 years, 2 weeks ago
Most SG Kills in a Round6 (View Log)9 ▼ 333.3%9 years, 2 weeks ago
Most Kills in a Round by Weapon (Super Shotgun)3 (View Log)9 ▼ 666.7%9 years, 2 weeks ago
Most Kills in a Round by Weapon (Super Nailgun)6 (View Log)10 ▼ 440%9 years, 2 weeks ago
Most Kills in a Round by Weapon (Spanner)1 (View Log)10-9 years, 1 week ago
Most Kills in a Round by Weapon (SG Det)1 (View Log)10-9 years, 1 week ago
Most Kills in a Round by Weapon (Sentry Gun)28 (View Log)35 ▼ 720%9 years, 2 weeks ago
Most Kills in a Round by Weapon (RPG)17 (View Log)15 ▲ 2-13.3%9 years, 1 week ago
Most Kills in a Round by Weapon (Railgun)1 (View Log)2 ▼ 150%9 years, 1 week ago
Most Kills in a Round by Weapon (Laser Grenade)2 (View Log)20-9 years, 1 week ago
Most Kills in a Round by Weapon (Frag Grenade)8 (View Log)1 ▲ 7-700%9 years, 2 weeks ago
Most Kills in a Round by Class (Soldier)26 (View Log)31 ▼ 516.1%9 years, 1 week ago
Most Kills in a Round by Class (Medic)17 (View Log)15 ▲ 2-13.3%9 years, 2 weeks ago
Most Kills in a Round by Class (Engineer)29 (View Log)50 ▼ 2142%9 years, 2 weeks ago
Most Kills in a Round (Offense)17 (View Log)15 ▲ 2-13.3%9 years, 2 weeks ago
Most Kills in a Round (Defense)29 (View Log)50 ▼ 2142%9 years, 2 weeks ago
Most Initial Flag Touches in a Round1 (View Log)3 ▼ 266.7%9 years, 2 weeks ago
Most Flag Touches in a Round4 (View Log)39 ▼ 3589.7%9 years, 2 weeks ago
Most Flag Distance Moved in a Round1664.59 (View Log)8352.89 ▼ 6688.380.1%9 years, 2 weeks ago
Highest SG Uptime in a Round27.67% (View Log)65.16% ▼ 37.4957.5%SG lifetime / Time as engineer9 years, 2 weeks ago
Highest SG Upgrade Efficiency in a Round37.5% (View Log)50% ▼ 12.525%Number of level 3 SGs / Number of SGs built9 years, 2 weeks ago
Average Teamkills (Offense)10.18 ▲ 0.82-443.2%9 years, 2 weeks ago
Average Teamkills (Defense)28.65 ▼ 6.6576.9%9 years, 2 weeks ago
Average SG Uptime27.67%47.18% ▼ 19.5141.4%Total SG lifetime / Total time as engineer9 years, 2 weeks ago
Average SG Upgrade Efficiency37.5%23.38% ▲ 14.12-60.4%Number of level 3 SGs / Number of SGs built9 years, 2 weeks ago
Average RPG Kills1715.45 ▲ 1.55-10%9 years, 1 week ago
Average Railgun Kills0.23.36 ▼ 3.1694%9 years, 1 week ago
Average Kills with Sentry Gun2824.24 ▲ 3.76-15.5%9 years, 2 weeks ago
Average Kills by Class (Soldier)2626.19 ▼ 0.190.7%9 years, 1 week ago
Average Kills by Class (Medic)1717.13 ▼ 0.130.7%9 years, 2 weeks ago
Average Kills by Class (Engineer)2933.88 ▼ 4.8814.4%9 years, 2 weeks ago
Average Kills (Offense)171.6 ▲ 15.4-964.5%9 years, 2 weeks ago
Average Kills (Defense)2941.68 ▼ 12.6830.4%9 years, 2 weeks ago
Average Initial Flag Touches14.01 ▼ 3.0175.1%9 years, 2 weeks ago
Average Flag Touches420.29 ▼ 16.2980.3%9 years, 2 weeks ago
Average Flag Distance Moved1664.597473.08 ▼ 5808.4977.7%9 years, 2 weeks ago
Average Class Choice Frequency: Offense (Medic)100%6.86% ▲ 93.15-1358.8%9 years, 2 weeks ago
Average Class Choice Frequency: Defense (Soldier)20%15.94% ▲ 4.06-25.5%9 years, 1 week ago
Average Class Choice Frequency: Defense (Engineer)100%12.43% ▲ 87.57-704.4%9 years, 2 weeks ago

AKAs (1 total): CLUB-James (100%); (query took 0 seconds)