Psychonaut
Win Rate
0% of 2 games
Record: 0-2-0
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Defense) | 3 | (View Log) | 8 | ▼ 5 | 62.5% | 9 years, 8 months ago | |
Most SG Kills in a Round | 1 | (View Log) | 9 | ▼ 8 | 88.9% | 9 years, 8 months ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 4 | (View Log) | 9 | ▼ 5 | 55.6% | 9 years, 8 months ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 1 | (View Log) | 10 | ▼ 9 | 90% | 9 years, 8 months ago | |
Most Kills in a Round by Weapon (SG Det) | 4 | (View Log) | 1 | ▲ 3 | -300% | 9 years, 8 months ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 17 | (View Log) | 35 | ▼ 18 | 51.4% | 9 years, 8 months ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 2 | (View Log) | 1 | ▲ 1 | -100% | 9 years, 8 months ago | |
Most Kills in a Round by Weapon (EMP) | 1 | (View Log) | 1 | 0 | - | 9 years, 8 months ago | |
Most Kills in a Round by Class (Medic) | 1 | (View Log) | 15 | ▼ 14 | 93.3% | 9 years, 8 months ago | |
Most Kills in a Round by Class (Engineer) | 28 | (View Log) | 50 | ▼ 22 | 44% | 9 years, 8 months ago | |
Most Kills in a Round (Offense) | 1 | (View Log) | 15 | ▼ 14 | 93.3% | 9 years, 8 months ago | |
Most Kills in a Round (Defense) | 28 | (View Log) | 50 | ▼ 22 | 44% | 9 years, 8 months ago | |
Most Initial Flag Touches in a Round | 1 | (View Log) | 3 | ▼ 2 | 66.7% | 9 years, 8 months ago | |
Most Flag Touches in a Round | 7 | (View Log) | 39 | ▼ 32 | 82.1% | 9 years, 8 months ago | |
Most Flag Distance Moved in a Round | 1811.87 | (View Log) | 8352.89 | ▼ 6541.03 | 78.3% | 9 years, 8 months ago | |
Highest SG Uptime in a Round | 34.56% | (View Log) | 65.16% | ▼ 30.59 | 47% | SG lifetime / Time as engineer | 9 years, 8 months ago |
Highest SG Upgrade Efficiency in a Round | 17.39% | (View Log) | 50% | ▼ 32.61 | 65.2% | Number of level 3 SGs / Number of SGs built | 9 years, 8 months ago |
Average Teamkills (Defense) | 3 | 8.65 | ▼ 5.65 | 65.3% | 9 years, 8 months ago | ||
Average SG Uptime | 34.56% | 47.18% | ▼ 12.61 | 26.7% | Total SG lifetime / Total time as engineer | 9 years, 8 months ago | |
Average SG Upgrade Efficiency | 17.39% | 23.38% | ▼ 5.99 | 25.6% | Number of level 3 SGs / Number of SGs built | 9 years, 8 months ago | |
Average Kills with Sentry Gun | 17 | 24.24 | ▼ 7.24 | 29.9% | 9 years, 8 months ago | ||
Average Kills by Class (Engineer) | 28 | 33.88 | ▼ 5.88 | 17.4% | 9 years, 8 months ago | ||
Average Kills (Offense) | 1 | 1.6 | ▼ 0.6 | 37.4% | 9 years, 8 months ago | ||
Average Kills (Defense) | 28 | 41.68 | ▼ 13.68 | 32.8% | 9 years, 8 months ago | ||
Average Initial Flag Touches | 0.5 | 4.01 | ▼ 3.51 | 87.5% | 9 years, 8 months ago | ||
Average Flag Touches | 7 | 20.29 | ▼ 13.29 | 65.5% | 9 years, 8 months ago | ||
Average Flag Distance Moved | 1811.87 | 7473.08 | ▼ 5661.21 | 75.8% | 9 years, 8 months ago | ||
Average Class Choice Frequency: Offense (Scout) | 92.08% | 93.06% | ▼ 0.98 | 1.1% | 9 years, 8 months ago | ||
Average Class Choice Frequency: Offense (Medic) | 7.92% | 6.86% | ▲ 1.06 | -15.5% | 9 years, 8 months ago | ||
Average Class Choice Frequency: Defense (Engineer) | 100% | 12.43% | ▲ 87.57 | -704.4% | 9 years, 8 months ago |
AKAs (1 total): Psychonaut (100%); (query took 0 seconds)