Agent Buckshot Moose
Win Rate
52.5% of 20 games
Record: 8-7-5
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 1 | (View Log) | 5 | ▼ 4 | 80% | 1 decade, 1 year ago | |
Most Teamkills in a Round (Defense) | 4 | (View Log) | 8 | ▼ 4 | 50% | 1 decade, 2 years ago | |
Most SG Kills in a Round | 3 | (View Log) | 9 | ▼ 6 | 66.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Yellow Pipes) | 42 | (View Log) | 42 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 7 | (View Log) | 9 | ▼ 2 | 22.2% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 3 | (View Log) | 10 | ▼ 7 | 70% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Single Shotgun) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (SG Det) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 24 | (View Log) | 35 | ▼ 11 | 31.4% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (RPG) | 17 | (View Log) | 15 | ▲ 2 | -13.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Nailgun) | 3 | (View Log) | 1 | ▲ 2 | -200% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (MIRV) | 3 | (View Log) | 1 | ▲ 2 | -200% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Medkit) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Headcrush) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 3 | (View Log) | 1 | ▲ 2 | -200% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (EMP) | 2 | (View Log) | 1 | ▲ 1 | -100% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Detpack) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Blue Pipes) | 1 | (View Log) | 4 | ▼ 3 | 75% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (AC) | 40 | (View Log) | 77 | ▼ 37 | 48.1% | 1 decade, 2 years ago | |
Most Kills in a Round by Class (Soldier) | 31 | (View Log) | 31 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Scout) | 3 | (View Log) | 1 | ▲ 2 | -200% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Medic) | 13 | (View Log) | 15 | ▼ 2 | 13.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (HWGuy) | 43 | (View Log) | 84 | ▼ 41 | 48.8% | 1 decade, 2 years ago | |
Most Kills in a Round by Class (Engineer) | 39 | (View Log) | 50 | ▼ 11 | 22% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Demoman) | 50 | (View Log) | 50 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round (Offense) | 13 | (View Log) | 15 | ▼ 2 | 13.3% | 1 decade, 1 year ago | |
Most Kills in a Round (Defense) | 43 | (View Log) | 50 | ▼ 7 | 14% | 1 decade, 2 years ago | |
Most Initial Flag Touches in a Round | 2 | (View Log) | 3 | ▼ 1 | 33.3% | 1 decade, 2 years ago | |
Most Homerun Caps in a Round | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Flag Touches in a Round | 17 | (View Log) | 39 | ▼ 22 | 56.4% | 1 decade, 2 years ago | |
Most Flag Distance Moved in a Round | 1711.31 | (View Log) | 8352.89 | ▼ 6641.58 | 79.5% | 1 decade, 2 years ago | |
Most Flag Caps in a Round | 1 | (View Log) | 4 | ▼ 3 | 75% | 1 decade, 2 years ago | |
Highest SG Uptime in a Round | 38% | (View Log) | 65.16% | ▼ 27.16 | 41.7% | SG lifetime / Time as engineer | 1 decade, 1 year ago |
Highest SG Upgrade Efficiency in a Round | 25% | (View Log) | 50% | ▼ 25 | 50% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago |
Average Teamkills (Offense) | 0.25 | 0.18 | ▲ 0.07 | -35.8% | 1 decade, 2 years ago | ||
Average Teamkills (Defense) | 5.62 | 8.65 | ▼ 3.03 | 35% | 1 decade, 2 years ago | ||
Average SG Uptime | 38% | 47.18% | ▼ 9.18 | 19.4% | Total SG lifetime / Total time as engineer | 1 decade, 2 years ago | |
Average SG Upgrade Efficiency | 25% | 23.38% | ▲ 1.62 | -6.9% | Number of level 3 SGs / Number of SGs built | 1 decade, 2 years ago | |
Average RPG Kills | 17 | 15.45 | ▲ 1.55 | -10% | 1 decade, 2 years ago | ||
Average Kills with Sentry Gun | 24 | 24.24 | ▼ 0.24 | 1% | 1 decade, 2 years ago | ||
Average Kills by Class (Soldier) | 31 | 26.19 | ▲ 4.81 | -18.3% | 1 decade, 2 years ago | ||
Average Kills by Class (Scout) | 1 | 0.25 | ▲ 0.75 | -297.9% | 1 decade, 2 years ago | ||
Average Kills by Class (Medic) | 17.5 | 17.13 | ▲ 0.38 | -2.2% | 1 decade, 2 years ago | ||
Average Kills by Class (HWGuy) | 39.8 | 37 | ▲ 2.8 | -7.6% | 1 decade, 2 years ago | ||
Average Kills by Class (Engineer) | 39 | 33.88 | ▲ 5.12 | -15.1% | 1 decade, 2 years ago | ||
Average Kills by Class (Demoman) | 43 | 47.39 | ▼ 4.39 | 9.3% | 1 decade, 2 years ago | ||
Average Kills (Offense) | 2.65 | 1.6 | ▲ 1.05 | -65.9% | 1 decade, 2 years ago | ||
Average Kills (Defense) | 40.71 | 41.68 | ▼ 0.96 | 2.3% | 1 decade, 2 years ago | ||
Average Initial Flag Touches | 2.9 | 4.01 | ▼ 1.11 | 27.7% | 1 decade, 2 years ago | ||
Average Homerun Caps | 0.1 | 0.23 | ▼ 0.13 | 56.3% | 1 decade, 2 years ago | ||
Average Flag Touches | 16.75 | 20.29 | ▼ 3.54 | 17.5% | 1 decade, 2 years ago | ||
Average Flag Distance Moved | 3105.24 | 7473.08 | ▼ 4367.84 | 58.4% | 1 decade, 2 years ago | ||
Average Flag Caps | 1.65 | 3.33 | ▼ 1.68 | 50.4% | 1 decade, 2 years ago | ||
Average Class Choice Frequency: Offense (Scout) | 92.06% | 93.06% | ▼ 1 | 1.1% | 1 decade, 2 years ago | ||
Average Class Choice Frequency: Offense (Medic) | 7.93% | 6.86% | ▲ 1.08 | -15.7% | 1 decade, 2 years ago | ||
Average Class Choice Frequency: Defense (Soldier) | 4.76% | 15.94% | ▼ 11.18 | 70.1% | 1 decade, 2 years ago | ||
Average Class Choice Frequency: Defense (HWGuy) | 47.61% | 5.55% | ▲ 42.06 | -758% | 1 decade, 2 years ago | ||
Average Class Choice Frequency: Defense (Engineer) | 4.76% | 12.43% | ▼ 7.67 | 61.7% | 1 decade, 2 years ago | ||
Average Class Choice Frequency: Defense (Demoman) | 42.84% | 66.07% | ▼ 23.23 | 35.2% | 1 decade, 2 years ago | ||
Average Blue Pipe Kills | 5.67 | 5.76 | ▼ 0.1 | 1.7% | 1 decade, 2 years ago | ||
Average AC Kills | 36.8 | 32.64 | ▲ 4.16 | -12.8% | 1 decade, 2 years ago |
AKAs (1 total): Agent Buckshot Moose (100%); (query took 0 seconds)