Aughor

Win Rate

0% of 0 games

Record: --

Personal Bests

Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).

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Record NamePersonal BestLogAll-time RecordDifferencePercent DiffMisc InfoDate
Most Teamkills in a Round (Offense)2 (View Log)5 ▼ 360%1 year, 5 months ago
Most Teamkills in a Round (Defense)3 (View Log)8 ▼ 562.5%1 year, 5 months ago
Most Kills in a Round by Weapon (Yellow Pipes)3 (View Log)42 ▼ 3992.9%1 year, 5 months ago
Most Kills in a Round by Weapon (Super Shotgun)2 (View Log)9 ▼ 777.8%1 year, 5 months ago
Most Kills in a Round by Weapon (Sentry Gun)21 (View Log)35 ▼ 1440%1 year, 5 months ago
Most Kills in a Round by Weapon (RPG)3 (View Log)15 ▼ 1280%1 year, 5 months ago
Most Kills in a Round by Weapon (MIRV)1 (View Log)10-1 year, 5 months ago
Most Kills in a Round by Weapon (Laser Grenade)2 (View Log)20-1 year, 5 months ago
Most Kills in a Round by Weapon (Frag Grenade)2 (View Log)1 ▲ 1-100%1 year, 5 months ago
Most Kills in a Round by Weapon (Blue Pipes)1 (View Log)4 ▼ 375%1 year, 5 months ago
Most Kills in a Round by Class (Soldier)2 (View Log)31 ▼ 2993.5%1 year, 5 months ago
Most Kills in a Round by Class (Engineer)23 (View Log)50 ▼ 2754%1 year, 5 months ago
Most Kills in a Round by Class (Demoman)6 (View Log)50 ▼ 4488%1 year, 5 months ago
Most Kills in a Round (Offense)8 (View Log)15 ▼ 746.7%1 year, 5 months ago
Most Kills in a Round (Defense)23 (View Log)50 ▼ 2754%1 year, 5 months ago
Most Flag Touches in a Round1 (View Log)39 ▼ 3897.4%1 year, 5 months ago
Most Flag Distance Moved in a Round117.25 (View Log)8352.89 ▼ 8235.6498.6%1 year, 5 months ago
Highest SG Uptime in a Round44.68% (View Log)65.16% ▼ 20.4831.4%SG lifetime / Time as engineer1 year, 5 months ago
Highest SG Upgrade Efficiency in a Round9.09% (View Log)50% ▼ 40.9181.8%Number of level 3 SGs / Number of SGs built1 year, 5 months ago
Average Teamkills (Offense)20.18 ▲ 1.82-986.5%1 year, 5 months ago
Average Teamkills (Defense)1.58.65 ▼ 7.1582.7%1 year, 5 months ago
Average SG Uptime44.68%47.18% ▼ 2.495.3%Total SG lifetime / Total time as engineer1 year, 5 months ago
Average SG Upgrade Efficiency9.09%23.38% ▼ 14.2961.1%Number of level 3 SGs / Number of SGs built1 year, 5 months ago
Average RPG Kills315.45 ▼ 12.4580.6%1 year, 5 months ago
Average Kills with Sentry Gun2124.24 ▼ 3.2413.4%1 year, 5 months ago
Average Kills by Class (Soldier)226.19 ▼ 24.1992.4%1 year, 5 months ago
Average Kills by Class (Engineer)2333.88 ▼ 10.8832.1%1 year, 5 months ago
Average Kills (Offense)81.6 ▲ 6.4-400.9%1 year, 5 months ago
Average Kills (Defense)2341.68 ▼ 18.6844.8%1 year, 5 months ago
Average Flag Touches120.29 ▼ 19.2995.1%1 year, 5 months ago
Average Flag Distance Moved117.257473.08 ▼ 7355.8398.4%1 year, 5 months ago
Average Class Choice Frequency: Offense (Spy)14.91%12.69% ▲ 2.21-17.4%1 year, 5 months ago
Average Class Choice Frequency: Offense (Soldier)8.12%3.36% ▲ 4.76-141.9%1 year, 5 months ago
Average Class Choice Frequency: Offense (Scout)9.01%93.06% ▼ 84.0590.3%1 year, 5 months ago
Average Class Choice Frequency: Offense (Medic)37.04%6.86% ▲ 30.19-440.4%1 year, 5 months ago
Average Class Choice Frequency: Offense (Demoman)30.92%3.58% ▲ 27.35-764.5%1 year, 5 months ago
Average Class Choice Frequency: Defense (Soldier)6.26%15.94% ▼ 9.6860.7%1 year, 5 months ago
Average Class Choice Frequency: Defense (Engineer)100%12.43% ▲ 87.57-704.4%1 year, 5 months ago
Average Class Choice Frequency: Defense (Demoman)13.09%66.07% ▼ 52.9980.2%1 year, 5 months ago

AKAs (1 total): Aughor (100%); (query took 0 seconds)