rocky
Win Rate
0% of 1 games
Record: 0-1-0
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 5 | (View Log) | 5 | 0 | - | 1 decade, 1 year ago | |
Most Teamkills in a Round (Defense) | 2 | (View Log) | 8 | ▼ 6 | 75% | 1 decade, 1 year ago | |
Most SG Kills in a Round | 3 | (View Log) | 9 | ▼ 6 | 66.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 12 | (View Log) | 9 | ▲ 3 | -33.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 3 | (View Log) | 10 | ▼ 7 | 70% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 17 | (View Log) | 35 | ▼ 18 | 51.4% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 12 | (View Log) | 1 | ▲ 11 | -1100% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (EMP) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Medic) | 27 | (View Log) | 15 | ▲ 12 | -80% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Engineer) | 34 | (View Log) | 50 | ▼ 16 | 32% | 1 decade, 1 year ago | |
Most Kills in a Round (Offense) | 27 | (View Log) | 15 | ▲ 12 | -80% | 1 decade, 1 year ago | |
Most Kills in a Round (Defense) | 34 | (View Log) | 50 | ▼ 16 | 32% | 1 decade, 1 year ago | |
Most Initial Flag Touches in a Round | 2 | (View Log) | 3 | ▼ 1 | 33.3% | 1 decade, 1 year ago | |
Most Flag Touches in a Round | 3 | (View Log) | 39 | ▼ 36 | 92.3% | 1 decade, 1 year ago | |
Most Flag Distance Moved in a Round | 186.52 | (View Log) | 8352.89 | ▼ 8166.37 | 97.8% | 1 decade, 1 year ago | |
Highest SG Uptime in a Round | 50.95% | (View Log) | 65.16% | ▼ 14.21 | 21.8% | SG lifetime / Time as engineer | 1 decade, 1 year ago |
Highest SG Upgrade Efficiency in a Round | 42.86% | (View Log) | 50% | ▼ 7.14 | 14.3% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago |
Average Teamkills (Offense) | 5 | 0.18 | ▲ 4.82 | -2616.2% | 1 decade, 1 year ago | ||
Average Teamkills (Defense) | 2 | 8.65 | ▼ 6.65 | 76.9% | 1 decade, 1 year ago | ||
Average SG Uptime | 50.95% | 47.18% | ▲ 3.78 | -8% | Total SG lifetime / Total time as engineer | 1 decade, 1 year ago | |
Average SG Upgrade Efficiency | 42.86% | 23.38% | ▲ 19.48 | -83.3% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago | |
Average Kills with Sentry Gun | 17 | 24.24 | ▼ 7.24 | 29.9% | 1 decade, 1 year ago | ||
Average Kills by Class (Medic) | 27 | 17.13 | ▲ 9.88 | -57.7% | 1 decade, 1 year ago | ||
Average Kills by Class (Engineer) | 34 | 33.88 | ▲ 0.12 | -0.4% | 1 decade, 1 year ago | ||
Average Kills (Offense) | 27 | 1.6 | ▲ 25.4 | -1590.7% | 1 decade, 1 year ago | ||
Average Kills (Defense) | 34 | 41.68 | ▼ 7.68 | 18.4% | 1 decade, 1 year ago | ||
Average Initial Flag Touches | 2 | 4.01 | ▼ 2.01 | 50.1% | 1 decade, 1 year ago | ||
Average Flag Touches | 3 | 20.29 | ▼ 17.29 | 85.2% | 1 decade, 1 year ago | ||
Average Flag Distance Moved | 186.52 | 7473.08 | ▼ 7286.56 | 97.5% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Medic) | 100% | 6.86% | ▲ 93.15 | -1358.8% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Engineer) | 100% | 12.43% | ▲ 87.57 | -704.4% | 1 decade, 1 year ago |
AKAs (2 total): rocky (92.2%); WhenFFwillOut (7.8%); (query took 0 seconds)