water
Win Rate
52.82% of 142 games
Record: 68-60-14
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 3 | (View Log) | 5 | ▼ 2 | 40% | 1 decade, 1 year ago | |
Most Teamkills in a Round (Defense) | 7 | (View Log) | 8 | ▼ 1 | 12.5% | 1 decade, 1 year ago | |
Most SG Kills in a Round | 2 | (View Log) | 9 | ▼ 7 | 77.8% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Yellow Pipes) | 26 | (View Log) | 42 | ▼ 16 | 38.1% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 7 | (View Log) | 9 | ▼ 2 | 22.2% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 4 | (View Log) | 10 | ▼ 6 | 60% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Spanner) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Single Shotgun) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (SG Det) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 14 | (View Log) | 35 | ▼ 21 | 60% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (RPG) | 23 | (View Log) | 15 | ▲ 8 | -53.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Railgun) | 2 | (View Log) | 2 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Nailgun) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (MIRV) | 2 | (View Log) | 1 | ▲ 1 | -100% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Medkit) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Laser Grenade) | 2 | (View Log) | 2 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Headcrush) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (EMP) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Dispenser Det) | 1 | (View Log) | 6 | ▼ 5 | 83.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Blue Pipes) | 2 | (View Log) | 4 | ▼ 2 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (AC) | 45 | (View Log) | 77 | ▼ 32 | 41.6% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Soldier) | 33 | (View Log) | 31 | ▲ 2 | -6.5% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Scout) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Medic) | 19 | (View Log) | 15 | ▲ 4 | -26.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (HWGuy) | 46 | (View Log) | 84 | ▼ 38 | 45.2% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Engineer) | 19 | (View Log) | 50 | ▼ 31 | 62% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Demoman) | 31 | (View Log) | 50 | ▼ 19 | 38% | 1 decade, 1 year ago | |
Most Kills in a Round (Offense) | 19 | (View Log) | 15 | ▲ 4 | -26.7% | 1 decade, 1 year ago | |
Most Kills in a Round (Defense) | 46 | (View Log) | 50 | ▼ 4 | 8% | 1 decade, 1 year ago | |
Most Initial Flag Touches in a Round | 2 | (View Log) | 3 | ▼ 1 | 33.3% | 1 decade, 1 year ago | |
Most Homerun Caps in a Round | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Flag Touches in a Round | 7 | (View Log) | 39 | ▼ 32 | 82.1% | 1 decade, 1 year ago | |
Most Flag Distance Moved in a Round | 1580.1 | (View Log) | 8352.89 | ▼ 6772.8 | 81.1% | 1 decade, 1 year ago | |
Most Flag Caps in a Round | 1 | (View Log) | 4 | ▼ 3 | 75% | 1 decade, 1 year ago | |
Highest SG Uptime in a Round | 57.09% | (View Log) | 65.16% | ▼ 8.07 | 12.4% | SG lifetime / Time as engineer | 1 decade, 1 year ago |
Highest SG Upgrade Efficiency in a Round | 27.27% | (View Log) | 50% | ▼ 22.73 | 45.5% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago |
Average Teamkills (Offense) | 2.06 | 0.18 | ▲ 1.88 | -1020.2% | 1 decade, 1 year ago | ||
Average Teamkills (Defense) | 4.84 | 8.65 | ▼ 3.81 | 44.1% | 1 decade, 1 year ago | ||
Average SG Uptime | 57.8% | 47.18% | ▲ 10.62 | -22.5% | Total SG lifetime / Total time as engineer | 1 decade, 1 year ago | |
Average SG Upgrade Efficiency | 37.3% | 23.38% | ▲ 13.92 | -59.6% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago | |
Average RPG Kills | 17.91 | 15.45 | ▲ 2.46 | -15.9% | 1 decade, 1 year ago | ||
Average Railgun Kills | 0.44 | 3.36 | ▼ 2.92 | 86.9% | 1 decade, 1 year ago | ||
Average Kills with Sentry Gun | 24.46 | 24.24 | ▲ 0.22 | -0.9% | 1 decade, 1 year ago | ||
Average Kills by Class (Soldier) | 31.14 | 26.19 | ▲ 4.94 | -18.9% | 1 decade, 1 year ago | ||
Average Kills by Class (Sniper) | 1 | 1.5 | ▼ 0.5 | 33.3% | 1 decade, 1 year ago | ||
Average Kills by Class (Scout) | 0.39 | 0.25 | ▲ 0.14 | -55.7% | 1 decade, 1 year ago | ||
Average Kills by Class (Medic) | 22.51 | 17.13 | ▲ 5.38 | -31.4% | 1 decade, 1 year ago | ||
Average Kills by Class (HWGuy) | 32.49 | 37 | ▼ 4.51 | 12.2% | 1 decade, 1 year ago | ||
Average Kills by Class (Engineer) | 39.15 | 33.88 | ▲ 5.27 | -15.6% | 1 decade, 1 year ago | ||
Average Kills by Class (Demoman) | 35 | 47.39 | ▼ 12.39 | 26.2% | 1 decade, 1 year ago | ||
Average Kills (Offense) | 18.92 | 1.6 | ▲ 17.33 | -1084.9% | 1 decade, 1 year ago | ||
Average Kills (Defense) | 35.95 | 41.68 | ▼ 5.73 | 13.7% | 1 decade, 1 year ago | ||
Average Initial Flag Touches | 1.16 | 4.01 | ▼ 2.85 | 71% | 1 decade, 1 year ago | ||
Average Homerun Caps | 0.04 | 0.23 | ▼ 0.19 | 83.1% | 1 decade, 1 year ago | ||
Average Flag Touches | 9.27 | 20.29 | ▼ 11.02 | 54.3% | 1 decade, 1 year ago | ||
Average Flag Distance Moved | 2881.71 | 7473.08 | ▼ 4591.37 | 61.4% | 1 decade, 1 year ago | ||
Average Flag Caps | 1.1 | 3.33 | ▼ 2.23 | 66.9% | 1 decade, 1 year ago | ||
Average Dispenser Det Kills | 0.13 | 0.14 | ▼ 0.01 | 6.7% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Scout) | 17.23% | 93.06% | ▼ 75.83 | 81.5% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Medic) | 82.73% | 6.86% | ▲ 75.87 | -1106.8% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Soldier) | 17.76% | 15.94% | ▲ 1.82 | -11.4% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (HWGuy) | 30.15% | 5.55% | ▲ 24.6 | -443.3% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Engineer) | 47.16% | 12.43% | ▲ 34.73 | -279.4% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Demoman) | 4.92% | 66.07% | ▼ 61.15 | 92.6% | 1 decade, 1 year ago | ||
Average Blue Pipe Kills | 3.86 | 5.76 | ▼ 1.91 | 33.1% | 1 decade, 1 year ago | ||
Average AC Kills | 29.12 | 32.64 | ▼ 3.52 | 10.8% | 1 decade, 1 year ago | ||
0.13 | 56 | ▼ 55.87 | 99.8% | 1 decade, 1 year ago |
AKAs (27 total): TOOLAZY (28.3%); water (25.6%); `TOOOLAZY (13.1%); TOOOLAZY (6.7%); watterrie (4.9%); egghead (3.3%); dannie (2.3%); watterie (2.1%); Silverspoon (2.1%); Oscar De La Water (1.7%); w (1.5%); WhenFFwillOut (1.3%); TARTUFFE (1.1%); GOOSIE (1.1%); gerrie (0.6%); GENNIE (0.5%); TOOLAY-LON (0.5%); Fortress-waiting-Forever (0.5%); Krystal Garcia (0.5%); @ EGG ( scrambled ) (0.5%); waterturkey (0.5%); HORSEHACKS (0.5%); waterrie (0.3%); inc|toolazy (0.3%); LeadMine (0.3%); (0%); goose (0%); (query took 0.03 seconds)