user_filtr (rifk)
Win Rate
0% of 0 games
Record: --
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 3 | (View Log) | 5 | ▼ 2 | 40% | 8 years, 1 month ago | |
Most SG Kills in a Round | 6 | (View Log) | 9 | ▼ 3 | 33.3% | 8 years, 1 month ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 2 | (View Log) | 9 | ▼ 7 | 77.8% | 8 years, 1 month ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 6 | (View Log) | 10 | ▼ 4 | 40% | 8 years, 1 month ago | |
Most Kills in a Round by Weapon (SG Det) | 1 | (View Log) | 1 | 0 | - | 8 years, 1 month ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 32 | (View Log) | 35 | ▼ 3 | 8.6% | 8 years, 1 month ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 9 | (View Log) | 1 | ▲ 8 | -800% | 8 years, 1 month ago | |
Most Kills in a Round by Weapon (Dispenser Det) | 1 | (View Log) | 6 | ▼ 5 | 83.3% | 8 years, 1 month ago | |
Most Kills in a Round by Class (Medic) | 17 | (View Log) | 15 | ▲ 2 | -13.3% | 8 years, 1 month ago | |
Most Kills in a Round by Class (Engineer) | 36 | (View Log) | 50 | ▼ 14 | 28% | 8 years, 1 month ago | |
Most Kills in a Round (Offense) | 17 | (View Log) | 15 | ▲ 2 | -13.3% | 8 years, 1 month ago | |
Most Kills in a Round (Defense) | 36 | (View Log) | 50 | ▼ 14 | 28% | 8 years, 1 month ago | |
Most Flag Touches in a Round | 3 | (View Log) | 39 | ▼ 36 | 92.3% | 8 years, 1 month ago | |
Most Flag Distance Moved in a Round | 609.75 | (View Log) | 8352.89 | ▼ 7743.14 | 92.7% | 8 years, 1 month ago | |
Highest SG Uptime in a Round | 61.32% | (View Log) | 65.16% | ▼ 3.84 | 5.9% | SG lifetime / Time as engineer | 8 years, 1 month ago |
Highest SG Upgrade Efficiency in a Round | 73.33% | (View Log) | 50% | ▲ 23.33 | -46.7% | Number of level 3 SGs / Number of SGs built | 8 years, 1 month ago |
Average Teamkills (Offense) | 3 | 0.18 | ▲ 2.82 | -1529.7% | 8 years, 1 month ago | ||
Average SG Uptime | 61.32% | 47.18% | ▲ 14.15 | -30% | Total SG lifetime / Total time as engineer | 8 years, 1 month ago | |
Average SG Upgrade Efficiency | 73.33% | 23.38% | ▲ 49.96 | -213.7% | Number of level 3 SGs / Number of SGs built | 8 years, 1 month ago | |
Average Kills with Sentry Gun | 32 | 24.24 | ▲ 7.76 | -32% | 8 years, 1 month ago | ||
Average Kills by Class (Medic) | 17 | 17.13 | ▼ 0.13 | 0.7% | 8 years, 1 month ago | ||
Average Kills by Class (Engineer) | 36 | 33.88 | ▲ 2.12 | -6.3% | 8 years, 1 month ago | ||
Average Kills (Offense) | 17 | 1.6 | ▲ 15.4 | -964.5% | 8 years, 1 month ago | ||
Average Kills (Defense) | 36 | 41.68 | ▼ 5.68 | 13.6% | 8 years, 1 month ago | ||
Average Flag Touches | 3 | 20.29 | ▼ 17.29 | 85.2% | 8 years, 1 month ago | ||
Average Flag Distance Moved | 609.75 | 7473.08 | ▼ 6863.33 | 91.8% | 8 years, 1 month ago | ||
Average Dispenser Det Kills | 1 | 0.14 | ▲ 0.86 | -600% | 8 years, 1 month ago | ||
Average Class Choice Frequency: Offense (Medic) | 100% | 6.86% | ▲ 93.15 | -1358.8% | 8 years, 1 month ago | ||
Average Class Choice Frequency: Defense (Engineer) | 100% | 12.43% | ▲ 87.57 | -704.4% | 8 years, 1 month ago |
AKAs (1 total): user_filtr (100%); (query took 0 seconds)