team[m] / pulse

Win Rate

50% of 2 games

Record: 1-1-0

Personal Bests

Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).

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Record NamePersonal BestLogAll-time RecordDifferencePercent DiffMisc InfoDate
Most Teamkills in a Round (Offense)2 (View Log)5 ▼ 360%1 decade, 1 year ago
Most Teamkills in a Round (Defense)3 (View Log)8 ▼ 562.5%1 decade, 1 year ago
Most SG Kills in a Round2 (View Log)9 ▼ 777.8%1 decade, 1 year ago
Most Kills in a Round by Weapon (Super Shotgun)3 (View Log)9 ▼ 666.7%1 decade, 1 year ago
Most Kills in a Round by Weapon (Super Nailgun)4 (View Log)10 ▼ 660%1 decade, 1 year ago
Most Kills in a Round by Weapon (SG Det)1 (View Log)10-1 decade, 1 year ago
Most Kills in a Round by Weapon (Sentry Gun)22 (View Log)35 ▼ 1337.1%1 decade, 1 year ago
Most Kills in a Round by Weapon (Frag Grenade)5 (View Log)1 ▲ 4-400%1 decade, 1 year ago
Most Kills in a Round by Weapon (AC)37 (View Log)77 ▼ 4051.9%1 decade, 1 year ago
Most Kills in a Round by Class (Medic)12 (View Log)15 ▼ 320%1 decade, 1 year ago
Most Kills in a Round by Class (HWGuy)38 (View Log)84 ▼ 4654.8%1 decade, 1 year ago
Most Kills in a Round by Class (Engineer)40 (View Log)50 ▼ 1020%1 decade, 1 year ago
Most Kills in a Round (Offense)12 (View Log)15 ▼ 320%1 decade, 1 year ago
Most Kills in a Round (Defense)40 (View Log)50 ▼ 1020%1 decade, 1 year ago
Most Flag Touches in a Round4 (View Log)39 ▼ 3589.7%1 decade, 1 year ago
Most Flag Distance Moved in a Round828.08 (View Log)8352.89 ▼ 7524.8290.1%1 decade, 1 year ago
Most Flag Caps in a Round2 (View Log)4 ▼ 250%1 decade, 1 year ago
Highest SG Uptime in a Round51.89% (View Log)65.16% ▼ 13.2720.4%SG lifetime / Time as engineer1 decade, 1 year ago
Highest SG Upgrade Efficiency in a Round37.5% (View Log)50% ▼ 12.525%Number of level 3 SGs / Number of SGs built1 decade, 1 year ago
Average Teamkills (Offense)2.50.18 ▲ 2.32-1258.1%1 decade, 1 year ago
Average Teamkills (Defense)28.65 ▼ 6.6576.9%1 decade, 1 year ago
Average SG Uptime51.89%47.18% ▲ 4.71-10%Total SG lifetime / Total time as engineer1 decade, 1 year ago
Average SG Upgrade Efficiency37.5%23.38% ▲ 14.12-60.4%Number of level 3 SGs / Number of SGs built1 decade, 1 year ago
Average Kills with Sentry Gun2224.24 ▼ 2.249.2%1 decade, 1 year ago
Average Kills by Class (Medic)16.517.13 ▼ 0.633.6%1 decade, 1 year ago
Average Kills by Class (HWGuy)3837 ▲ 1-2.7%1 decade, 1 year ago
Average Kills by Class (Engineer)4033.88 ▲ 6.12-18.1%1 decade, 1 year ago
Average Kills (Offense)16.51.6 ▲ 14.9-933.2%1 decade, 1 year ago
Average Kills (Defense)3941.68 ▼ 2.686.4%1 decade, 1 year ago
Average Flag Touches4.520.29 ▼ 15.7977.8%1 decade, 1 year ago
Average Flag Distance Moved819.117473.08 ▼ 6653.9789%1 decade, 1 year ago
Average Flag Caps13.33 ▼ 2.3370%1 decade, 1 year ago
Average Class Choice Frequency: Offense (Medic)100%6.86% ▲ 93.15-1358.8%1 decade, 1 year ago
Average Class Choice Frequency: Defense (HWGuy)50%5.55% ▲ 44.45-801.1%1 decade, 1 year ago
Average Class Choice Frequency: Defense (Engineer)50%12.43% ▲ 37.57-302.2%1 decade, 1 year ago
Average AC Kills3732.64 ▲ 4.36-13.4%1 decade, 1 year ago

AKAs (2 total): team[m] / pulse (89.5%); pulse (10.5%); (query took 0 seconds)