CACALOT
Win Rate
54.17% of 12 games
Record: 5-4-3
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 1 | (View Log) | 5 | ▼ 4 | 80% | 1 decade, 1 year ago | |
Most Teamkills in a Round (Defense) | 3 | (View Log) | 8 | ▼ 5 | 62.5% | 1 decade, 1 year ago | |
Most SG Kills in a Round | 3 | (View Log) | 9 | ▼ 6 | 66.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 9 | (View Log) | 9 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 8 | (View Log) | 10 | ▼ 2 | 20% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Spanner) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (SG Det) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 19 | (View Log) | 35 | ▼ 16 | 45.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (RPG) | 21 | (View Log) | 15 | ▲ 6 | -40% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Nailgun) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Laser Grenade) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Knife (backstab)) | 2 | (View Log) | 2 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 6 | (View Log) | 1 | ▲ 5 | -500% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Dispenser Det) | 1 | (View Log) | 6 | ▼ 5 | 83.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (AC) | 43 | (View Log) | 77 | ▼ 34 | 44.2% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Spy) | 2 | (View Log) | 3 | ▼ 1 | 33.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Soldier) | 36 | (View Log) | 31 | ▲ 5 | -16.1% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Medic) | 19 | (View Log) | 15 | ▲ 4 | -26.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (HWGuy) | 44 | (View Log) | 84 | ▼ 40 | 47.6% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Engineer) | 34 | (View Log) | 50 | ▼ 16 | 32% | 1 decade, 1 year ago | |
Most Kills in a Round (Offense) | 21 | (View Log) | 15 | ▲ 6 | -40% | 1 decade, 1 year ago | |
Most Kills in a Round (Defense) | 36 | (View Log) | 50 | ▼ 14 | 28% | 1 decade, 1 year ago | |
Most Initial Flag Touches in a Round | 1 | (View Log) | 3 | ▼ 2 | 66.7% | 1 decade, 1 year ago | |
Most Flag Touches in a Round | 6 | (View Log) | 39 | ▼ 33 | 84.6% | 1 decade, 1 year ago | |
Most Flag Distance Moved in a Round | 2884.64 | (View Log) | 8352.89 | ▼ 5468.25 | 65.5% | 1 decade, 1 year ago | |
Most Flag Caps in a Round | 1 | (View Log) | 4 | ▼ 3 | 75% | 1 decade, 1 year ago | |
Highest SG Uptime in a Round | 42.33% | (View Log) | 65.16% | ▼ 22.83 | 35% | SG lifetime / Time as engineer | 1 decade, 1 year ago |
Highest SG Upgrade Efficiency in a Round | 31.25% | (View Log) | 50% | ▼ 18.75 | 37.5% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago |
Average Teamkills (Offense) | 1.33 | 0.18 | ▲ 1.15 | -624.3% | 1 decade, 1 year ago | ||
Average Teamkills (Defense) | 2.23 | 8.65 | ▼ 6.42 | 74.2% | 1 decade, 1 year ago | ||
Average SG Uptime | 44.74% | 47.18% | ▼ 2.43 | 5.2% | Total SG lifetime / Total time as engineer | 1 decade, 1 year ago | |
Average SG Upgrade Efficiency | 34.24% | 23.38% | ▲ 10.86 | -46.5% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago | |
Average RPG Kills | 16 | 15.45 | ▲ 0.55 | -3.5% | 1 decade, 1 year ago | ||
Average Kills with Sentry Gun | 21.11 | 24.24 | ▼ 3.13 | 12.9% | 1 decade, 1 year ago | ||
Average Kills by Class (Spy) | 13.5 | 40.67 | ▼ 27.17 | 66.8% | 1 decade, 1 year ago | ||
Average Kills by Class (Soldier) | 28.5 | 26.19 | ▲ 2.31 | -8.8% | 1 decade, 1 year ago | ||
Average Kills by Class (Medic) | 20.11 | 17.13 | ▲ 2.99 | -17.4% | 1 decade, 1 year ago | ||
Average Kills by Class (HWGuy) | 44.33 | 37 | ▲ 7.33 | -19.8% | 1 decade, 1 year ago | ||
Average Kills by Class (Engineer) | 30.11 | 33.88 | ▼ 3.77 | 11.1% | 1 decade, 1 year ago | ||
Average Kills (Offense) | 19.08 | 1.6 | ▲ 17.49 | -1094.9% | 1 decade, 1 year ago | ||
Average Kills (Defense) | 33.85 | 41.68 | ▼ 7.83 | 18.8% | 1 decade, 1 year ago | ||
Average Initial Flag Touches | 0.33 | 4.01 | ▼ 3.68 | 91.7% | 1 decade, 1 year ago | ||
Average Flag Touches | 4.83 | 20.29 | ▼ 15.46 | 76.2% | 1 decade, 1 year ago | ||
Average Flag Distance Moved | 2600.14 | 7473.08 | ▼ 4872.94 | 65.2% | 1 decade, 1 year ago | ||
Average Flag Caps | 0.67 | 3.33 | ▼ 2.66 | 80% | 1 decade, 1 year ago | ||
Average Dispenser Det Kills | 0.1 | 0.14 | ▼ 0.04 | 30% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Spy) | 14.46% | 12.69% | ▲ 1.77 | -14% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Soldier) | 8.12% | 3.36% | ▲ 4.76 | -141.9% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Medic) | 77.24% | 6.86% | ▲ 70.39 | -1026.8% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Soldier) | 7.69% | 15.94% | ▼ 8.25 | 51.7% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (HWGuy) | 23.08% | 5.55% | ▲ 17.53 | -315.9% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Engineer) | 69.23% | 12.43% | ▲ 56.8 | -456.9% | 1 decade, 1 year ago | ||
Average AC Kills | 43 | 32.64 | ▲ 10.36 | -31.8% | 1 decade, 1 year ago | ||
0.1 | 56 | ▼ 55.9 | 99.8% | 1 decade, 1 year ago |
AKAs (7 total): CACALOT (67.2%); bluesspy (10%); jichaelmackson (8%); homo (5.6%); jichael macson (4.2%); green (4.1%); WhenFFwillOut (0.8%); (query took 0 seconds)