bbb. Neptune
Win Rate
53.85% of 26 games
Record: 12-10-4
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 1 | (View Log) | 5 | ▼ 4 | 80% | 1 decade, 1 year ago | |
Most Teamkills in a Round (Defense) | 1 | (View Log) | 8 | ▼ 7 | 87.5% | 1 decade, 1 year ago | |
Most SG Kills in a Round | 2 | (View Log) | 9 | ▼ 7 | 77.8% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Yellow Pipes) | 1 | (View Log) | 42 | ▼ 41 | 97.6% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 9 | (View Log) | 9 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 3 | (View Log) | 10 | ▼ 7 | 70% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Spanner) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Single Shotgun) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (SG Det) | 2 | (View Log) | 1 | ▲ 1 | -100% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 12 | (View Log) | 35 | ▼ 23 | 65.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (RPG) | 10 | (View Log) | 15 | ▼ 5 | 33.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Railgun) | 1 | (View Log) | 2 | ▼ 1 | 50% | 8 years, 1 month ago | |
Most Kills in a Round by Weapon (Nailgun) | 2 | (View Log) | 1 | ▲ 1 | -100% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (MIRV) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Medkit) | 1 | (View Log) | 1 | 0 | - | 8 years, 3 weeks ago | |
Most Kills in a Round by Weapon (Laser Grenade) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 6 | (View Log) | 1 | ▲ 5 | -500% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (EMP) | 3 | (View Log) | 1 | ▲ 2 | -200% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Dispenser Det) | 2 | (View Log) | 6 | ▼ 4 | 66.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Blue Pipes) | 1 | (View Log) | 4 | ▼ 3 | 75% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (AC) | 36 | (View Log) | 77 | ▼ 41 | 53.2% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Spy) | 2 | (View Log) | 3 | ▼ 1 | 33.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Soldier) | 25 | (View Log) | 31 | ▼ 6 | 19.4% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Scout) | 2 | (View Log) | 1 | ▲ 1 | -100% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Medic) | 12 | (View Log) | 15 | ▼ 3 | 20% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (HWGuy) | 39 | (View Log) | 84 | ▼ 45 | 53.6% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Engineer) | 39 | (View Log) | 50 | ▼ 11 | 22% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Demoman) | 2 | (View Log) | 50 | ▼ 48 | 96% | 1 decade, 1 year ago | |
Most Kills in a Round (Offense) | 12 | (View Log) | 15 | ▼ 3 | 20% | 1 decade, 1 year ago | |
Most Kills in a Round (Defense) | 25 | (View Log) | 50 | ▼ 25 | 50% | 1 decade, 1 year ago | |
Most Initial Flag Touches in a Round | 2 | (View Log) | 3 | ▼ 1 | 33.3% | 1 decade, 1 year ago | |
Most Homerun Caps in a Round | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Flag Touches in a Round | 9 | (View Log) | 39 | ▼ 30 | 76.9% | 1 decade, 1 year ago | |
Most Flag Distance Moved in a Round | 3341.37 | (View Log) | 8352.89 | ▼ 5011.52 | 60% | 1 decade, 1 year ago | |
Most Flag Caps in a Round | 2 | (View Log) | 4 | ▼ 2 | 50% | 1 decade, 1 year ago | |
Highest SG Uptime in a Round | 29.78% | (View Log) | 65.16% | ▼ 35.38 | 54.3% | SG lifetime / Time as engineer | 1 decade, 1 year ago |
Highest SG Upgrade Efficiency in a Round | 11.76% | (View Log) | 50% | ▼ 38.24 | 76.5% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago |
Average Teamkills (Offense) | 1.81 | 0.18 | ▲ 1.63 | -885.9% | 1 decade, 1 year ago | ||
Average Teamkills (Defense) | 6.36 | 8.65 | ▼ 2.29 | 26.5% | 1 decade, 1 year ago | ||
Average SG Uptime | 54.78% | 47.18% | ▲ 7.6 | -16.1% | Total SG lifetime / Total time as engineer | 1 decade, 1 year ago | |
Average SG Upgrade Efficiency | 32.32% | 23.38% | ▲ 8.95 | -38.3% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago | |
Average RPG Kills | 22 | 15.45 | ▲ 6.55 | -42.4% | 1 decade, 1 year ago | ||
Average Railgun Kills | 0.2 | 3.36 | ▼ 3.16 | 94% | 8 years, 1 month ago | ||
Average Kills with Sentry Gun | 32.25 | 24.24 | ▲ 8.01 | -33% | 1 decade, 1 year ago | ||
Average Kills by Class (Soldier) | 39.4 | 26.19 | ▲ 13.21 | -50.4% | 1 decade, 1 year ago | ||
Average Kills by Class (Scout) | 1.64 | 0.25 | ▲ 1.39 | -551.2% | 1 decade, 1 year ago | ||
Average Kills by Class (Medic) | 21.38 | 17.13 | ▲ 4.25 | -24.8% | 1 decade, 1 year ago | ||
Average Kills by Class (HWGuy) | 39 | 37 | ▲ 2 | -5.4% | 1 decade, 1 year ago | ||
Average Kills by Class (Engineer) | 48.75 | 33.88 | ▲ 14.87 | -43.9% | 1 decade, 1 year ago | ||
Average Kills by Class (Demoman) | 45 | 47.39 | ▼ 2.39 | 5.1% | 1 decade, 1 year ago | ||
Average Kills (Offense) | 13.7 | 1.6 | ▲ 12.11 | -758.1% | 1 decade, 1 year ago | ||
Average Kills (Defense) | 41.04 | 41.68 | ▼ 0.64 | 1.5% | 1 decade, 1 year ago | ||
Average Initial Flag Touches | 2.7 | 4.01 | ▼ 1.31 | 32.6% | 1 decade, 1 year ago | ||
Average Homerun Caps | 0.22 | 0.23 | ▼ 0.01 | 2.9% | 1 decade, 1 year ago | ||
Average Flag Touches | 15.04 | 20.29 | ▼ 5.26 | 25.9% | 1 decade, 1 year ago | ||
Average Flag Distance Moved | 5076.64 | 7473.08 | ▼ 2396.45 | 32.1% | 1 decade, 1 year ago | ||
Average Flag Caps | 2.3 | 3.33 | ▼ 1.03 | 31% | 1 decade, 1 year ago | ||
Average Dispenser Det Kills | 0.75 | 0.14 | ▲ 0.61 | -425% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Scout) | 40.13% | 93.06% | ▼ 52.94 | 56.9% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Medic) | 59.14% | 6.86% | ▲ 52.28 | -762.7% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Soldier) | 72.99% | 15.94% | ▲ 57.04 | -357.8% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (HWGuy) | 3.57% | 5.55% | ▼ 1.97 | 35.6% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Engineer) | 14.3% | 12.43% | ▲ 1.87 | -15% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Demoman) | 9.14% | 66.07% | ▼ 56.93 | 86.2% | 1 decade, 1 year ago | ||
Average Blue Pipe Kills | 5.33 | 5.76 | ▼ 0.43 | 7.5% | 1 decade, 1 year ago | ||
Average AC Kills | 36 | 32.64 | ▲ 3.36 | -10.3% | 1 decade, 1 year ago | ||
0.75 | 56 | ▼ 55.25 | 98.7% | 1 decade, 1 year ago |
AKAs (20 total): bbb. Neptune (23.5%); -uFFc- NeppyTittY (11%); Neptune (9.4%); ( CANADA ) Neptune (8.4%); (warrior) Neptune (8%); (anti-clan) Neptune (6.6%); NEP Warrior (5.9%); Nept ( might crash ) (5.4%); bbb. rachel Starr (4%); NEP (3.9%); Grappler$ (2.5%); BIG NEP (2%); Dominik Cruz (2%); - ( $ ) - Grappler$ (2%); 9_fps (2%); Neptune-e9 (1%); - ( MoC ) -ShadowMan.f$ (1%); Neptune-DD (1%); UFC_$ (0.3%); Laggy_neppY (0.2%); (query took 0.01 seconds)