Banana Hammock
Win Rate
58.82% of 17 games
Record: 9-6-2
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 2 | (View Log) | 5 | ▼ 3 | 60% | 1 decade, 1 year ago | |
Most Teamkills in a Round (Defense) | 6 | (View Log) | 8 | ▼ 2 | 25% | 1 decade, 1 year ago | |
Most SG Kills in a Round | 1 | (View Log) | 9 | ▼ 8 | 88.9% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 4 | (View Log) | 9 | ▼ 5 | 55.6% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Single Shotgun) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (SG Det) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 24 | (View Log) | 35 | ▼ 11 | 31.4% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (RPG) | 22 | (View Log) | 15 | ▲ 7 | -46.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Railgun) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Nailgun) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Laser Grenade) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 3 | (View Log) | 1 | ▲ 2 | -200% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (EMP) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (AC) | 13 | (View Log) | 77 | ▼ 64 | 83.1% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Soldier) | 29 | (View Log) | 31 | ▼ 2 | 6.5% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Scout) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Medic) | 8 | (View Log) | 15 | ▼ 7 | 46.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (HWGuy) | 14 | (View Log) | 84 | ▼ 70 | 83.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Engineer) | 31 | (View Log) | 50 | ▼ 19 | 38% | 1 decade, 1 year ago | |
Most Kills in a Round (Offense) | 8 | (View Log) | 15 | ▼ 7 | 46.7% | 1 decade, 1 year ago | |
Most Kills in a Round (Defense) | 29 | (View Log) | 50 | ▼ 21 | 42% | 1 decade, 1 year ago | |
Most Initial Flag Touches in a Round | 3 | (View Log) | 3 | 0 | - | 1 decade, 1 year ago | |
Most Homerun Caps in a Round | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Flag Touches in a Round | 25 | (View Log) | 39 | ▼ 14 | 35.9% | 1 decade, 1 year ago | |
Most Flag Distance Moved in a Round | 6058.43 | (View Log) | 8352.89 | ▼ 2294.46 | 27.5% | 1 decade, 1 year ago | |
Most Flag Caps in a Round | 1 | (View Log) | 4 | ▼ 3 | 75% | 1 decade, 1 year ago | |
Highest SG Uptime in a Round | 54.67% | (View Log) | 65.16% | ▼ 10.49 | 16.1% | SG lifetime / Time as engineer | 1 decade, 1 year ago |
Highest SG Upgrade Efficiency in a Round | 23.08% | (View Log) | 50% | ▼ 26.92 | 53.8% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago |
Average Teamkills (Offense) | 0.22 | 0.18 | ▲ 0.04 | -20.7% | 1 decade, 1 year ago | ||
Average Teamkills (Defense) | 4.56 | 8.65 | ▼ 4.09 | 47.3% | 1 decade, 1 year ago | ||
Average SG Uptime | 44.47% | 47.18% | ▼ 2.71 | 5.7% | Total SG lifetime / Total time as engineer | 1 decade, 1 year ago | |
Average SG Upgrade Efficiency | 23.53% | 23.38% | ▲ 0.15 | -0.7% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago | |
Average RPG Kills | 23 | 15.45 | ▲ 7.55 | -48.9% | 1 decade, 1 year ago | ||
Average Railgun Kills | 0.5 | 3.36 | ▼ 2.86 | 85.1% | 1 decade, 1 year ago | ||
Average Kills with Sentry Gun | 20.5 | 24.24 | ▼ 3.74 | 15.4% | 1 decade, 1 year ago | ||
Average Kills by Class (Soldier) | 33 | 26.19 | ▲ 6.81 | -26% | 1 decade, 1 year ago | ||
Average Kills by Class (Scout) | 0.5 | 0.25 | ▲ 0.25 | -99% | 1 decade, 1 year ago | ||
Average Kills by Class (Medic) | 8 | 17.13 | ▼ 9.13 | 53.3% | 1 decade, 1 year ago | ||
Average Kills by Class (HWGuy) | 41 | 37 | ▲ 4 | -10.8% | 1 decade, 1 year ago | ||
Average Kills by Class (Engineer) | 29 | 33.88 | ▼ 4.88 | 14.4% | 1 decade, 1 year ago | ||
Average Kills (Offense) | 1.33 | 1.6 | ▼ 0.26 | 16.5% | 1 decade, 1 year ago | ||
Average Kills (Defense) | 37.44 | 41.68 | ▼ 4.23 | 10.2% | 1 decade, 1 year ago | ||
Average Initial Flag Touches | 5 | 4.01 | ▲ 0.99 | -24.7% | 1 decade, 1 year ago | ||
Average Homerun Caps | 0.08 | 0.23 | ▼ 0.15 | 63.6% | 1 decade, 1 year ago | ||
Average Flag Touches | 23.11 | 20.29 | ▲ 2.82 | -13.9% | 1 decade, 1 year ago | ||
Average Flag Distance Moved | 7105.46 | 7473.08 | ▼ 367.62 | 4.9% | 1 decade, 1 year ago | ||
Average Flag Caps | 1.56 | 3.33 | ▼ 1.77 | 53.3% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Scout) | 88.89% | 93.06% | ▼ 4.18 | 4.5% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Medic) | 11.11% | 6.86% | ▲ 4.26 | -62.1% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Soldier) | 11.63% | 15.94% | ▼ 4.31 | 27% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (HWGuy) | 65.09% | 5.55% | ▲ 59.54 | -1073% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Engineer) | 23.25% | 12.43% | ▲ 10.82 | -87% | 1 decade, 1 year ago | ||
Average AC Kills | 37.17 | 32.64 | ▲ 4.53 | -13.9% | 1 decade, 1 year ago |
AKAs (2 total): Banana Hammock (96.7%); WhenFFwillOut (3.3%); (query took 0 seconds)