akw

Win Rate

0% of 1 games

Record: 0-1-0

Personal Bests

Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).

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Record NamePersonal BestLogAll-time RecordDifferencePercent DiffMisc InfoDate
Most Teamkills in a Round (Defense)1 (View Log)8 ▼ 787.5%1 decade, 1 year ago
Most SG Kills in a Round2 (View Log)9 ▼ 777.8%1 decade, 1 year ago
Most Kills in a Round by Weapon (Yellow Pipes)1 (View Log)42 ▼ 4197.6%9 years, 6 months ago
Most Kills in a Round by Weapon (Super Shotgun)7 (View Log)9 ▼ 222.2%1 decade, 1 year ago
Most Kills in a Round by Weapon (Super Nailgun)4 (View Log)10 ▼ 660%1 decade, 1 year ago
Most Kills in a Round by Weapon (Spanner)1 (View Log)10-1 decade, 1 year ago
Most Kills in a Round by Weapon (Sentry Gun)20 (View Log)35 ▼ 1542.9%1 decade, 1 year ago
Most Kills in a Round by Weapon (RPG)2 (View Log)15 ▼ 1386.7%9 years, 6 months ago
Most Kills in a Round by Weapon (Railgun)4 (View Log)2 ▲ 2-100%1 decade, 1 year ago
Most Kills in a Round by Weapon (Frag Grenade)3 (View Log)1 ▲ 2-200%1 decade, 1 year ago
Most Kills in a Round by Class (Soldier)4 (View Log)31 ▼ 2787.1%9 years, 6 months ago
Most Kills in a Round by Class (Medic)17 (View Log)15 ▲ 2-13.3%1 decade, 1 year ago
Most Kills in a Round by Class (Engineer)28 (View Log)50 ▼ 2244%1 decade, 1 year ago
Most Kills in a Round by Class (Demoman)1 (View Log)50 ▼ 4998%9 years, 6 months ago
Most Kills in a Round (Offense)17 (View Log)15 ▲ 2-13.3%1 decade, 1 year ago
Most Kills in a Round (Defense)28 (View Log)50 ▼ 2244%1 decade, 1 year ago
Most Initial Flag Touches in a Round1 (View Log)3 ▼ 266.7%1 decade, 1 year ago
Most Flag Touches in a Round6 (View Log)39 ▼ 3384.6%1 decade, 1 year ago
Most Flag Distance Moved in a Round448.45 (View Log)8352.89 ▼ 7904.4494.6%1 decade, 1 year ago
Most Flag Caps in a Round1 (View Log)4 ▼ 375%1 decade, 1 year ago
Highest SG Uptime in a Round43.99% (View Log)65.16% ▼ 21.1732.5%SG lifetime / Time as engineer1 decade, 1 year ago
Highest SG Upgrade Efficiency in a Round50% (View Log)50%0-Number of level 3 SGs / Number of SGs built1 decade, 1 year ago
Average Teamkills (Defense)18.65 ▼ 7.6588.4%1 decade, 1 year ago
Average SG Uptime43.99%47.18% ▼ 3.196.8%Total SG lifetime / Total time as engineer1 decade, 1 year ago
Average SG Upgrade Efficiency50%23.38% ▲ 26.62-113.9%Number of level 3 SGs / Number of SGs built1 decade, 1 year ago
Average Railgun Kills43.36 ▲ 0.64-19%1 decade, 1 year ago
Average Kills with Sentry Gun2024.24 ▼ 4.2417.5%1 decade, 1 year ago
Average Kills by Class (Medic)1717.13 ▼ 0.130.7%1 decade, 1 year ago
Average Kills by Class (Engineer)2833.88 ▼ 5.8817.4%1 decade, 1 year ago
Average Kills (Offense)171.6 ▲ 15.4-964.5%1 decade, 1 year ago
Average Kills (Defense)2841.68 ▼ 13.6832.8%1 decade, 1 year ago
Average Initial Flag Touches14.01 ▼ 3.0175.1%1 decade, 1 year ago
Average Flag Touches620.29 ▼ 14.2970.4%1 decade, 1 year ago
Average Flag Distance Moved448.457473.08 ▼ 7024.6394%1 decade, 1 year ago
Average Flag Caps13.33 ▼ 2.3370%1 decade, 1 year ago
Average Class Choice Frequency: Offense (Medic)100%6.86% ▲ 93.15-1358.8%1 decade, 1 year ago
Average Class Choice Frequency: Defense (Engineer)99.78%12.43% ▲ 87.35-702.7%1 decade, 1 year ago

AKAs (3 total): akw (59.9%); [ inhouse - akw ] (39.6%); [inhouse - akw] (0.4%); (query took 0 seconds)