ThatMuddy

Win Rate

0% of 0 games

Record: --

Personal Bests

Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).

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Record NamePersonal BestLogAll-time RecordDifferencePercent DiffMisc InfoDate
Most Teamkills in a Round (Offense)2 (View Log)5 ▼ 360%4 years, 11 months ago
Most Teamkills in a Round (Defense)4 (View Log)8 ▼ 450%4 years, 11 months ago
Most SG Kills in a Round1 (View Log)9 ▼ 888.9%4 years, 11 months ago
Most Kills in a Round by Weapon (Super Shotgun)1 (View Log)9 ▼ 888.9%4 years, 11 months ago
Most Kills in a Round by Weapon (Super Nailgun)2 (View Log)10 ▼ 880%4 years, 11 months ago
Most Kills in a Round by Weapon (Sentry Gun)7 (View Log)35 ▼ 2880%4 years, 11 months ago
Most Kills in a Round by Weapon (Railgun)4 (View Log)2 ▲ 2-100%4 years, 11 months ago
Most Kills in a Round by Weapon (AC)22 (View Log)77 ▼ 5571.4%4 years, 11 months ago
Most Kills in a Round by Class (Medic)2 (View Log)15 ▼ 1386.7%4 years, 11 months ago
Most Kills in a Round by Class (HWGuy)22 (View Log)84 ▼ 6273.8%4 years, 11 months ago
Most Kills in a Round by Class (Engineer)12 (View Log)50 ▼ 3876%4 years, 11 months ago
Most Kills in a Round (Offense)2 (View Log)15 ▼ 1386.7%4 years, 11 months ago
Most Kills in a Round (Defense)22 (View Log)50 ▼ 2856%4 years, 11 months ago
Most Initial Flag Touches in a Round1 (View Log)3 ▼ 266.7%4 years, 11 months ago
Most Flag Touches in a Round3 (View Log)39 ▼ 3692.3%4 years, 11 months ago
Most Flag Distance Moved in a Round269.32 (View Log)8352.89 ▼ 8083.5896.8%4 years, 11 months ago
Highest SG Uptime in a Round28.05% (View Log)65.16% ▼ 37.1157%SG lifetime / Time as engineer4 years, 11 months ago
Highest SG Upgrade Efficiency in a Round11.11% (View Log)50% ▼ 38.8977.8%Number of level 3 SGs / Number of SGs built4 years, 11 months ago
Average Teamkills (Offense)10.18 ▲ 0.82-443.2%4 years, 11 months ago
Average Teamkills (Defense)48.65 ▼ 4.6553.8%4 years, 11 months ago
Average SG Uptime28.05%47.18% ▼ 19.1340.5%Total SG lifetime / Total time as engineer4 years, 11 months ago
Average SG Upgrade Efficiency11.11%23.38% ▼ 12.2752.5%Number of level 3 SGs / Number of SGs built4 years, 11 months ago
Average Railgun Kills43.36 ▲ 0.64-19%4 years, 11 months ago
Average Kills with Sentry Gun724.24 ▼ 17.2471.1%4 years, 11 months ago
Average Kills by Class (Medic)217.13 ▼ 15.1388.3%4 years, 11 months ago
Average Kills by Class (HWGuy)2237 ▼ 1540.5%4 years, 11 months ago
Average Kills by Class (Engineer)1233.88 ▼ 21.8864.6%4 years, 11 months ago
Average Kills (Offense)21.6 ▲ 0.4-25.2%4 years, 11 months ago
Average Kills (Defense)2241.68 ▼ 19.6847.2%4 years, 11 months ago
Average Initial Flag Touches0.54.01 ▼ 3.5187.5%4 years, 11 months ago
Average Flag Touches320.29 ▼ 17.2985.2%4 years, 11 months ago
Average Flag Distance Moved269.327473.08 ▼ 7203.7796.4%4 years, 11 months ago
Average Class Choice Frequency: Offense (Scout)25.14%93.06% ▼ 67.9273%4 years, 11 months ago
Average Class Choice Frequency: Offense (Medic)74.86%6.86% ▲ 68-992%4 years, 11 months ago
Average Class Choice Frequency: Defense (HWGuy)100%5.55% ▲ 94.45-1702.2%4 years, 11 months ago
Average Class Choice Frequency: Defense (Engineer)36.85%12.43% ▲ 24.42-196.5%4 years, 11 months ago
Average AC Kills2232.64 ▼ 10.6432.6%4 years, 11 months ago

AKAs (1 total): ThatMuddy (100%); (query took 0 seconds)