BEAR

Win Rate

50% of 1 games

Record: 0-0-1

Personal Bests

Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).

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Record NamePersonal BestLogAll-time RecordDifferencePercent DiffMisc InfoDate
Most Teamkills in a Round (Defense)2 (View Log)8 ▼ 675%1 decade, 2 years ago
Most SG Kills in a Round4 (View Log)9 ▼ 555.6%1 decade, 2 years ago
Most Kills in a Round by Weapon (Super Shotgun)10 (View Log)9 ▲ 1-11.1%1 decade, 2 years ago
Most Kills in a Round by Weapon (Super Nailgun)6 (View Log)10 ▼ 440%1 decade, 2 years ago
Most Kills in a Round by Weapon (Sentry Gun)28 (View Log)35 ▼ 720%1 decade, 2 years ago
Most Kills in a Round by Weapon (RPG)16 (View Log)15 ▲ 1-6.7%1 decade, 2 years ago
Most Kills in a Round by Weapon (Frag Grenade)10 (View Log)1 ▲ 9-900%1 decade, 2 years ago
Most Kills in a Round by Class (Soldier)25 (View Log)31 ▼ 619.4%1 decade, 2 years ago
Most Kills in a Round by Class (Medic)26 (View Log)15 ▲ 11-73.3%1 decade, 2 years ago
Most Kills in a Round by Class (Engineer)36 (View Log)50 ▼ 1428%1 decade, 2 years ago
Most Kills in a Round (Offense)26 (View Log)15 ▲ 11-73.3%1 decade, 2 years ago
Most Kills in a Round (Defense)36 (View Log)50 ▼ 1428%1 decade, 2 years ago
Most Flag Touches in a Round4 (View Log)39 ▼ 3589.7%1 decade, 2 years ago
Most Flag Distance Moved in a Round475.32 (View Log)8352.89 ▼ 7877.5894.3%1 decade, 2 years ago
Most Flag Caps in a Round1 (View Log)4 ▼ 375%1 decade, 2 years ago
Highest SG Uptime in a Round47.78% (View Log)65.16% ▼ 17.3826.7%SG lifetime / Time as engineer1 decade, 2 years ago
Highest SG Upgrade Efficiency in a Round39.13% (View Log)50% ▼ 10.8721.7%Number of level 3 SGs / Number of SGs built1 decade, 2 years ago
Average Teamkills (Defense)1.58.65 ▼ 7.1582.7%1 decade, 2 years ago
Average SG Uptime47.78%47.18% ▲ 0.6-1.3%Total SG lifetime / Total time as engineer1 decade, 2 years ago
Average SG Upgrade Efficiency39.13%23.38% ▲ 15.75-67.4%Number of level 3 SGs / Number of SGs built1 decade, 2 years ago
Average RPG Kills1615.45 ▲ 0.55-3.5%1 decade, 2 years ago
Average Kills with Sentry Gun2824.24 ▲ 3.76-15.5%1 decade, 2 years ago
Average Kills by Class (Soldier)2526.19 ▼ 1.194.6%1 decade, 2 years ago
Average Kills by Class (Medic)2617.13 ▲ 8.88-51.8%1 decade, 2 years ago
Average Kills by Class (Engineer)3633.88 ▲ 2.12-6.3%1 decade, 2 years ago
Average Kills (Offense)261.6 ▲ 24.4-1528%1 decade, 2 years ago
Average Kills (Defense)30.541.68 ▼ 11.1826.8%1 decade, 2 years ago
Average Flag Touches420.29 ▼ 16.2980.3%1 decade, 2 years ago
Average Flag Distance Moved475.327473.08 ▼ 6997.7793.6%1 decade, 2 years ago
Average Flag Caps13.33 ▼ 2.3370%1 decade, 2 years ago
Average Class Choice Frequency: Offense (Medic)100%6.86% ▲ 93.15-1358.8%1 decade, 2 years ago
Average Class Choice Frequency: Defense (Soldier)45.29%15.94% ▲ 29.35-184.1%1 decade, 2 years ago
Average Class Choice Frequency: Defense (Engineer)54.71%12.43% ▲ 42.28-340.1%1 decade, 2 years ago

AKAs (4 total): BEAR (72.1%); hitman (20.3%); B (4.2%); c-roc (3.5%); (query took 0 seconds)