[y-t] Echo

Win Rate

0% of 0 games

Record: --

Personal Bests

Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).

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Record NamePersonal BestLogAll-time RecordDifferencePercent DiffMisc InfoDate
Most Teamkills in a Round (Offense)1 (View Log)5 ▼ 480%1 year, 7 months ago
Most Teamkills in a Round (Defense)1 (View Log)8 ▼ 787.5%1 year, 7 months ago
Most SG Kills in a Round5 (View Log)9 ▼ 444.4%1 year, 7 months ago
Most Kills in a Round by Weapon (Super Shotgun)4 (View Log)9 ▼ 555.6%1 year, 7 months ago
Most Kills in a Round by Weapon (SG Det)1 (View Log)10-1 year, 7 months ago
Most Kills in a Round by Weapon (Sentry Gun)32 (View Log)35 ▼ 38.6%1 year, 7 months ago
Most Kills in a Round by Weapon (Nailgun)4 (View Log)1 ▲ 3-300%1 year, 7 months ago
Most Kills in a Round by Weapon (Knife (non-backstab))2 (View Log)4 ▼ 250%1 year, 7 months ago
Most Kills in a Round by Weapon (Knife (backstab))3 (View Log)2 ▲ 1-50%1 year, 7 months ago
Most Kills in a Round by Weapon (Frag Grenade)2 (View Log)1 ▲ 1-100%1 year, 7 months ago
Most Kills in a Round by Class (Spy)14 (View Log)3 ▲ 11-366.7%1 year, 7 months ago
Most Kills in a Round by Class (Medic)1 (View Log)15 ▼ 1493.3%1 year, 7 months ago
Most Kills in a Round by Class (Engineer)37 (View Log)50 ▼ 1326%1 year, 7 months ago
Most Kills in a Round (Offense)15 (View Log)150-1 year, 7 months ago
Most Kills in a Round (Defense)37 (View Log)50 ▼ 1326%1 year, 7 months ago
Most Initial Flag Touches in a Round1 (View Log)3 ▼ 266.7%1 year, 7 months ago
Most Flag Touches in a Round5 (View Log)39 ▼ 3487.2%1 year, 7 months ago
Most Flag Distance Moved in a Round3278.79 (View Log)8352.89 ▼ 5074.160.7%1 year, 7 months ago
Highest SG Uptime in a Round45.53% (View Log)65.16% ▼ 19.6330.1%SG lifetime / Time as engineer1 year, 7 months ago
Highest SG Upgrade Efficiency in a Round35.29% (View Log)50% ▼ 14.7129.4%Number of level 3 SGs / Number of SGs built1 year, 7 months ago
Average Teamkills (Offense)10.18 ▲ 0.82-443.2%1 year, 7 months ago
Average Teamkills (Defense)18.65 ▼ 7.6588.4%1 year, 7 months ago
Average SG Uptime45.53%47.18% ▼ 1.653.5%Total SG lifetime / Total time as engineer1 year, 7 months ago
Average SG Upgrade Efficiency35.29%23.38% ▲ 11.92-51%Number of level 3 SGs / Number of SGs built1 year, 7 months ago
Average Kills with Sentry Gun3224.24 ▲ 7.76-32%1 year, 7 months ago
Average Kills by Class (Spy)1440.67 ▼ 26.6765.6%1 year, 7 months ago
Average Kills by Class (Engineer)3733.88 ▲ 3.12-9.2%1 year, 7 months ago
Average Kills (Offense)151.6 ▲ 13.4-839.3%1 year, 7 months ago
Average Kills (Defense)3741.68 ▼ 4.6811.2%1 year, 7 months ago
Average Initial Flag Touches14.01 ▼ 3.0175.1%1 year, 7 months ago
Average Flag Touches520.29 ▼ 15.2975.4%1 year, 7 months ago
Average Flag Distance Moved3278.797473.08 ▼ 4194.2956.1%1 year, 7 months ago
Average Class Choice Frequency: Offense (Spy)66.67%12.69% ▲ 53.98-425.3%1 year, 7 months ago
Average Class Choice Frequency: Offense (Scout)17.06%93.06% ▼ 76.0181.7%1 year, 7 months ago
Average Class Choice Frequency: Offense (Medic)16.27%6.86% ▲ 9.42-137.4%1 year, 7 months ago
Average Class Choice Frequency: Defense (Engineer)100%12.43% ▲ 87.57-704.4%1 year, 7 months ago

AKAs (1 total): [y-t] Echo (100%); (query took 0 seconds)