quark
Win Rate
0% of 1 games
Record: 0-1-0
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 1 | (View Log) | 5 | ▼ 4 | 80% | 9 years, 4 months ago | |
Most Teamkills in a Round (Defense) | 1 | (View Log) | 8 | ▼ 7 | 87.5% | 1 decade, 3 months ago | |
Most SG Kills in a Round | 1 | (View Log) | 9 | ▼ 8 | 88.9% | 1 decade, 3 months ago | |
Most Kills in a Round by Weapon (Yellow Pipes) | 12 | (View Log) | 42 | ▼ 30 | 71.4% | 9 years, 4 months ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 1 | (View Log) | 9 | ▼ 8 | 88.9% | 9 years, 4 months ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 9 | (View Log) | 10 | ▼ 1 | 10% | 9 years, 4 months ago | |
Most Kills in a Round by Weapon (Single Shotgun) | 4 | (View Log) | 2 | ▲ 2 | -100% | 9 years, 3 months ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 33 | (View Log) | 35 | ▼ 2 | 5.7% | 9 years, 2 months ago | |
Most Kills in a Round by Weapon (Nailgun) | 2 | (View Log) | 1 | ▲ 1 | -100% | 1 decade, 3 months ago | |
Most Kills in a Round by Weapon (MIRV) | 2 | (View Log) | 1 | ▲ 1 | -100% | 9 years, 4 months ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 2 | (View Log) | 1 | ▲ 1 | -100% | 9 years, 4 months ago | |
Most Kills in a Round by Weapon (Blue Pipes) | 10 | (View Log) | 4 | ▲ 6 | -150% | 9 years, 4 months ago | |
Most Kills in a Round by Weapon (AC) | 20 | (View Log) | 77 | ▼ 57 | 74% | 1 decade, 3 months ago | |
Most Kills in a Round by Class (Scout) | 2 | (View Log) | 1 | ▲ 1 | -100% | 1 decade, 3 months ago | |
Most Kills in a Round by Class (Medic) | 23 | (View Log) | 15 | ▲ 8 | -53.3% | 9 years, 4 months ago | |
Most Kills in a Round by Class (HWGuy) | 20 | (View Log) | 84 | ▼ 64 | 76.2% | 1 decade, 3 months ago | |
Most Kills in a Round by Class (Engineer) | 36 | (View Log) | 50 | ▼ 14 | 28% | 9 years, 2 months ago | |
Most Kills in a Round by Class (Demoman) | 25 | (View Log) | 50 | ▼ 25 | 50% | 9 years, 4 months ago | |
Most Kills in a Round (Offense) | 2 | (View Log) | 15 | ▼ 13 | 86.7% | 1 decade, 3 months ago | |
Most Kills in a Round (Defense) | 20 | (View Log) | 50 | ▼ 30 | 60% | 1 decade, 3 months ago | |
Most Initial Flag Touches in a Round | 2 | (View Log) | 3 | ▼ 1 | 33.3% | 1 decade, 3 months ago | |
Most Homerun Caps in a Round | 1 | (View Log) | 1 | 0 | - | 9 years, 4 months ago | |
Most Flag Touches in a Round | 16 | (View Log) | 39 | ▼ 23 | 59% | 1 decade, 3 months ago | |
Most Flag Distance Moved in a Round | 5437.1 | (View Log) | 8352.89 | ▼ 2915.79 | 34.9% | 1 decade, 3 months ago | |
Most Flag Caps in a Round | 1 | (View Log) | 4 | ▼ 3 | 75% | 1 decade, 3 months ago | |
Highest SG Uptime in a Round | 66.89% | (View Log) | 65.16% | ▲ 1.73 | -2.7% | SG lifetime / Time as engineer | 9 years, 2 months ago |
Highest SG Upgrade Efficiency in a Round | 33.33% | (View Log) | 50% | ▼ 16.67 | 33.3% | Number of level 3 SGs / Number of SGs built | 9 years, 2 months ago |
Average Teamkills (Offense) | 0.5 | 0.18 | ▲ 0.32 | -171.6% | 9 years, 4 months ago | ||
Average Teamkills (Defense) | 1 | 8.65 | ▼ 7.65 | 88.4% | 1 decade, 3 months ago | ||
Average SG Uptime | 66.89% | 47.18% | ▲ 19.71 | -41.8% | Total SG lifetime / Total time as engineer | 9 years, 2 months ago | |
Average SG Upgrade Efficiency | 33.33% | 23.38% | ▲ 9.96 | -42.6% | Number of level 3 SGs / Number of SGs built | 9 years, 2 months ago | |
Average Kills with Sentry Gun | 33 | 24.24 | ▲ 8.76 | -36.1% | 9 years, 2 months ago | ||
Average Kills by Class (Scout) | 2 | 0.25 | ▲ 1.75 | -695.9% | 1 decade, 3 months ago | ||
Average Kills by Class (Medic) | 23 | 17.13 | ▲ 5.88 | -34.3% | 9 years, 4 months ago | ||
Average Kills by Class (HWGuy) | 20 | 37 | ▼ 17 | 45.9% | 1 decade, 3 months ago | ||
Average Kills by Class (Engineer) | 36 | 33.88 | ▲ 2.12 | -6.3% | 9 years, 2 months ago | ||
Average Kills by Class (Demoman) | 25 | 47.39 | ▼ 22.39 | 47.3% | 9 years, 4 months ago | ||
Average Kills (Offense) | 2 | 1.6 | ▲ 0.4 | -25.2% | 1 decade, 3 months ago | ||
Average Kills (Defense) | 20 | 41.68 | ▼ 21.68 | 52% | 1 decade, 3 months ago | ||
Average Initial Flag Touches | 2 | 4.01 | ▼ 2.01 | 50.1% | 1 decade, 3 months ago | ||
Average Homerun Caps | 0.33 | 0.23 | ▲ 0.1 | -45.7% | 9 years, 4 months ago | ||
Average Flag Touches | 16 | 20.29 | ▼ 4.29 | 21.2% | 1 decade, 3 months ago | ||
Average Flag Distance Moved | 5437.1 | 7473.08 | ▼ 2035.98 | 27.2% | 1 decade, 3 months ago | ||
Average Flag Caps | 1 | 3.33 | ▼ 2.33 | 70% | 1 decade, 3 months ago | ||
Average Class Choice Frequency: Offense (Scout) | 100% | 93.06% | ▲ 6.94 | -7.5% | 1 decade, 3 months ago | ||
Average Class Choice Frequency: Offense (Medic) | 49.97% | 6.86% | ▲ 43.12 | -629% | 9 years, 4 months ago | ||
Average Class Choice Frequency: Defense (HWGuy) | 100% | 5.55% | ▲ 94.45 | -1702.2% | 1 decade, 3 months ago | ||
Average Class Choice Frequency: Defense (Engineer) | 16.73% | 12.43% | ▲ 4.29 | -34.5% | 9 years, 2 months ago | ||
Average Class Choice Frequency: Defense (Demoman) | 33.22% | 66.07% | ▼ 32.85 | 49.7% | 9 years, 4 months ago | ||
Average Blue Pipe Kills | 10 | 5.76 | ▲ 4.24 | -73.5% | 9 years, 4 months ago | ||
Average AC Kills | 20 | 32.64 | ▼ 12.64 | 38.7% | 1 decade, 3 months ago |
AKAs (7 total): quark (63.1%); DEBT- quark (16.8%); das quark (8.4%); =PWN= quark (6.8%); gringohome (4.2%); hi (0.7%); Press Esc>Quit (0.1%); (query took 0 seconds)