Sep
Win Rate
25% of 6 games
Record: 1-4-1
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 2 | (View Log) | 5 | ▼ 3 | 60% | 1 decade, 1 year ago | |
Most Teamkills in a Round (Defense) | 1 | (View Log) | 8 | ▼ 7 | 87.5% | 1 decade, 1 year ago | |
Most SG Kills in a Round | 4 | (View Log) | 9 | ▼ 5 | 55.6% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 1 | (View Log) | 9 | ▼ 8 | 88.9% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 2 | (View Log) | 10 | ▼ 8 | 80% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Spanner) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Single Shotgun) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 5 | (View Log) | 35 | ▼ 30 | 85.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (RPG) | 2 | (View Log) | 15 | ▼ 13 | 86.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Laser Grenade) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (EMP) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (AC) | 14 | (View Log) | 77 | ▼ 63 | 81.8% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Soldier) | 5 | (View Log) | 31 | ▼ 26 | 83.9% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Medic) | 14 | (View Log) | 15 | ▼ 1 | 6.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (HWGuy) | 14 | (View Log) | 84 | ▼ 70 | 83.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Engineer) | 18 | (View Log) | 50 | ▼ 32 | 64% | 1 decade, 1 year ago | |
Most Kills in a Round (Offense) | 14 | (View Log) | 15 | ▼ 1 | 6.7% | 1 decade, 1 year ago | |
Most Kills in a Round (Defense) | 19 | (View Log) | 50 | ▼ 31 | 62% | 1 decade, 1 year ago | |
Most Initial Flag Touches in a Round | 2 | (View Log) | 3 | ▼ 1 | 33.3% | 1 decade, 1 year ago | |
Most Flag Touches in a Round | 7 | (View Log) | 39 | ▼ 32 | 82.1% | 1 decade, 1 year ago | |
Most Flag Distance Moved in a Round | 548.09 | (View Log) | 8352.89 | ▼ 7804.8 | 93.4% | 1 decade, 1 year ago | |
Most Flag Caps in a Round | 1 | (View Log) | 4 | ▼ 3 | 75% | 1 decade, 1 year ago | |
Highest SG Uptime in a Round | 14.33% | (View Log) | 65.16% | ▼ 50.83 | 78% | SG lifetime / Time as engineer | 1 decade, 1 year ago |
Highest SG Upgrade Efficiency in a Round | 20% | (View Log) | 50% | ▼ 30 | 60% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago |
Average Teamkills (Offense) | 0.29 | 0.18 | ▲ 0.1 | -55.2% | 1 decade, 1 year ago | ||
Average Teamkills (Defense) | 2.17 | 8.65 | ▼ 6.48 | 75% | 1 decade, 1 year ago | ||
Average SG Uptime | 27.12% | 47.18% | ▼ 20.06 | 42.5% | Total SG lifetime / Total time as engineer | 1 decade, 1 year ago | |
Average SG Upgrade Efficiency | 9.52% | 23.38% | ▼ 13.85 | 59.3% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago | |
Average RPG Kills | 12.67 | 15.45 | ▼ 2.78 | 18% | 1 decade, 1 year ago | ||
Average Kills with Sentry Gun | 14 | 24.24 | ▼ 10.24 | 42.2% | 1 decade, 1 year ago | ||
Average Kills by Class (Soldier) | 30.33 | 26.19 | ▲ 4.14 | -15.8% | 1 decade, 1 year ago | ||
Average Kills by Class (Medic) | 14 | 17.13 | ▼ 3.13 | 18.2% | 1 decade, 1 year ago | ||
Average Kills by Class (HWGuy) | 14 | 37 | ▼ 23 | 62.2% | 1 decade, 1 year ago | ||
Average Kills by Class (Engineer) | 23.5 | 33.88 | ▼ 10.38 | 30.6% | 1 decade, 1 year ago | ||
Average Kills (Offense) | 2 | 1.6 | ▲ 0.4 | -25.2% | 1 decade, 1 year ago | ||
Average Kills (Defense) | 25.33 | 41.68 | ▼ 16.34 | 39.2% | 1 decade, 1 year ago | ||
Average Initial Flag Touches | 1.14 | 4.01 | ▼ 2.87 | 71.5% | 1 decade, 1 year ago | ||
Average Flag Touches | 6.57 | 20.29 | ▼ 13.72 | 67.6% | 1 decade, 1 year ago | ||
Average Flag Distance Moved | 1306.71 | 7473.08 | ▼ 6166.38 | 82.5% | 1 decade, 1 year ago | ||
Average Flag Caps | 0.29 | 3.33 | ▼ 3.04 | 91.4% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Scout) | 85.71% | 93.06% | ▼ 7.35 | 7.9% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Medic) | 14.22% | 6.86% | ▲ 7.37 | -107.5% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Soldier) | 61.33% | 15.94% | ▲ 45.39 | -284.7% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (HWGuy) | 10.67% | 5.55% | ▲ 5.12 | -92.2% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Engineer) | 28% | 12.43% | ▲ 15.57 | -125.2% | 1 decade, 1 year ago | ||
Average AC Kills | 14 | 32.64 | ▼ 18.64 | 57.1% | 1 decade, 1 year ago |
AKAs (3 total): Sep (38.5%); BeeR (30.8%); .cfg (30.8%); (query took 0 seconds)