tMu-sincie-
Win Rate
0% of 5 games
Record: 0-5-0
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 1 | (View Log) | 5 | ▼ 4 | 80% | 1 decade, 1 year ago | |
Most Teamkills in a Round (Defense) | 3 | (View Log) | 8 | ▼ 5 | 62.5% | 1 decade, 1 year ago | |
Most SG Kills in a Round | 1 | (View Log) | 9 | ▼ 8 | 88.9% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 1 | (View Log) | 9 | ▼ 8 | 88.9% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 1 | (View Log) | 10 | ▼ 9 | 90% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (SG Det) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 14 | (View Log) | 35 | ▼ 21 | 60% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (RPG) | 8 | (View Log) | 15 | ▼ 7 | 46.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Railgun) | 2 | (View Log) | 2 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 4 | (View Log) | 1 | ▲ 3 | -300% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (EMP) | 2 | (View Log) | 1 | ▲ 1 | -100% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Crowbar) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (AC) | 27 | (View Log) | 77 | ▼ 50 | 64.9% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Soldier) | 12 | (View Log) | 31 | ▼ 19 | 61.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Medic) | 6 | (View Log) | 15 | ▼ 9 | 60% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (HWGuy) | 27 | (View Log) | 84 | ▼ 57 | 67.9% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Engineer) | 30 | (View Log) | 50 | ▼ 20 | 40% | 1 decade, 1 year ago | |
Most Kills in a Round (Offense) | 6 | (View Log) | 15 | ▼ 9 | 60% | 1 decade, 1 year ago | |
Most Kills in a Round (Defense) | 27 | (View Log) | 50 | ▼ 23 | 46% | 1 decade, 1 year ago | |
Most Initial Flag Touches in a Round | 4 | (View Log) | 3 | ▲ 1 | -33.3% | 1 decade, 1 year ago | |
Most Flag Touches in a Round | 20 | (View Log) | 39 | ▼ 19 | 48.7% | 1 decade, 1 year ago | |
Most Flag Distance Moved in a Round | 3915.5 | (View Log) | 8352.89 | ▼ 4437.39 | 53.1% | 1 decade, 1 year ago | |
Most Flag Caps in a Round | 1 | (View Log) | 4 | ▼ 3 | 75% | 1 decade, 1 year ago | |
Highest SG Uptime in a Round | 41.78% | (View Log) | 65.16% | ▼ 23.38 | 35.9% | SG lifetime / Time as engineer | 1 decade, 1 year ago |
Highest SG Upgrade Efficiency in a Round | 33.33% | (View Log) | 50% | ▼ 16.67 | 33.3% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago |
Average Teamkills (Offense) | 1 | 0.18 | ▲ 0.82 | -443.2% | 1 decade, 1 year ago | ||
Average Teamkills (Defense) | 2.8 | 8.65 | ▼ 5.85 | 67.6% | 1 decade, 1 year ago | ||
Average SG Uptime | 34.25% | 47.18% | ▼ 12.92 | 27.4% | Total SG lifetime / Total time as engineer | 1 decade, 1 year ago | |
Average SG Upgrade Efficiency | 32.35% | 23.38% | ▲ 8.98 | -38.4% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago | |
Average RPG Kills | 10 | 15.45 | ▼ 5.45 | 35.3% | 1 decade, 1 year ago | ||
Average Railgun Kills | 2 | 3.36 | ▼ 1.36 | 40.5% | 1 decade, 1 year ago | ||
Average Kills with Sentry Gun | 14 | 24.24 | ▼ 10.24 | 42.2% | 1 decade, 1 year ago | ||
Average Kills by Class (Soldier) | 15 | 26.19 | ▼ 11.19 | 42.7% | 1 decade, 1 year ago | ||
Average Kills by Class (Medic) | 8.5 | 17.13 | ▼ 8.63 | 50.4% | 1 decade, 1 year ago | ||
Average Kills by Class (HWGuy) | 45 | 37 | ▲ 8 | -21.6% | 1 decade, 1 year ago | ||
Average Kills by Class (Engineer) | 25 | 33.88 | ▼ 8.88 | 26.2% | 1 decade, 1 year ago | ||
Average Kills (Offense) | 6.8 | 1.6 | ▲ 5.2 | -325.8% | 1 decade, 1 year ago | ||
Average Kills (Defense) | 31 | 41.68 | ▼ 10.68 | 25.6% | 1 decade, 1 year ago | ||
Average Initial Flag Touches | 3.4 | 4.01 | ▼ 0.61 | 15.2% | 1 decade, 1 year ago | ||
Average Flag Touches | 18.2 | 20.29 | ▼ 2.09 | 10.3% | 1 decade, 1 year ago | ||
Average Flag Distance Moved | 5398.48 | 7473.08 | ▼ 2074.6 | 27.8% | 1 decade, 1 year ago | ||
Average Flag Caps | 1 | 3.33 | ▼ 2.33 | 70% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Scout) | 15.96% | 93.06% | ▼ 77.11 | 82.9% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Medic) | 84.04% | 6.86% | ▲ 77.19 | -1126% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Soldier) | 16.47% | 15.94% | ▲ 0.52 | -3.3% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (HWGuy) | 43.97% | 5.55% | ▲ 38.42 | -692.4% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Engineer) | 39.56% | 12.43% | ▲ 27.13 | -218.3% | 1 decade, 1 year ago | ||
Average AC Kills | 42 | 32.64 | ▲ 9.36 | -28.7% | 1 decade, 1 year ago |
AKAs (1 total): tMu-sincie- (100%); (query took 0 seconds)