e0.Megatron
Win Rate
66.67% of 3 games
Record: 2-1-0
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 1 | (View Log) | 5 | ▼ 4 | 80% | 1 decade, 1 year ago | |
Most Teamkills in a Round (Defense) | 6 | (View Log) | 8 | ▼ 2 | 25% | 1 decade, 1 year ago | |
Most SG Kills in a Round | 3 | (View Log) | 9 | ▼ 6 | 66.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Yellow Pipes) | 1 | (View Log) | 42 | ▼ 41 | 97.6% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 1 | (View Log) | 9 | ▼ 8 | 88.9% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 2 | (View Log) | 10 | ▼ 8 | 80% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Spanner) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 15 | (View Log) | 35 | ▼ 20 | 57.1% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (RPG) | 9 | (View Log) | 15 | ▼ 6 | 40% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Railgun) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Nailgun) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (MIRV) | 5 | (View Log) | 1 | ▲ 4 | -400% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Laser Grenade) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 5 | (View Log) | 1 | ▲ 4 | -400% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (EMP) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Detpack) | 4 | (View Log) | 1 | ▲ 3 | -300% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Crowbar) | 2 | (View Log) | 1 | ▲ 1 | -100% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Blue Pipes) | 5 | (View Log) | 4 | ▲ 1 | -25% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (AC) | 65 | (View Log) | 77 | ▼ 12 | 15.6% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Soldier) | 21 | (View Log) | 31 | ▼ 10 | 32.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Scout) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Medic) | 8 | (View Log) | 15 | ▼ 7 | 46.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (HWGuy) | 74 | (View Log) | 84 | ▼ 10 | 11.9% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Engineer) | 23 | (View Log) | 50 | ▼ 27 | 54% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Demoman) | 48 | (View Log) | 50 | ▼ 2 | 4% | 1 decade, 1 year ago | |
Most Kills in a Round (Offense) | 9 | (View Log) | 15 | ▼ 6 | 40% | 1 decade, 1 year ago | |
Most Kills in a Round (Defense) | 44 | (View Log) | 50 | ▼ 6 | 12% | 1 decade, 1 year ago | |
Most Initial Flag Touches in a Round | 5 | (View Log) | 3 | ▲ 2 | -66.7% | 1 decade, 1 year ago | |
Most Homerun Caps in a Round | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Flag Touches in a Round | 24 | (View Log) | 39 | ▼ 15 | 38.5% | 1 decade, 1 year ago | |
Most Flag Distance Moved in a Round | 5467.04 | (View Log) | 8352.89 | ▼ 2885.86 | 34.5% | 1 decade, 1 year ago | |
Most Flag Caps in a Round | 3 | (View Log) | 4 | ▼ 1 | 25% | 1 decade, 1 year ago | |
Highest SG Uptime in a Round | 48.81% | (View Log) | 65.16% | ▼ 16.35 | 25.1% | SG lifetime / Time as engineer | 1 decade, 1 year ago |
Highest SG Upgrade Efficiency in a Round | 42.86% | (View Log) | 50% | ▼ 7.14 | 14.3% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago |
Average Teamkills (Offense) | 1.33 | 0.18 | ▲ 1.15 | -624.3% | 1 decade, 1 year ago | ||
Average Teamkills (Defense) | 7.5 | 8.65 | ▼ 1.15 | 13.3% | 1 decade, 1 year ago | ||
Average SG Uptime | 53.57% | 47.18% | ▲ 6.4 | -13.6% | Total SG lifetime / Total time as engineer | 1 decade, 1 year ago | |
Average SG Upgrade Efficiency | 40% | 23.38% | ▲ 16.62 | -71.1% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago | |
Average Railgun Kills | 1 | 3.36 | ▼ 2.36 | 70.2% | 1 decade, 1 year ago | ||
Average Kills with Sentry Gun | 15 | 24.24 | ▼ 9.24 | 38.1% | 1 decade, 1 year ago | ||
Average Kills by Class (Scout) | 1 | 0.25 | ▲ 0.75 | -297.9% | 1 decade, 1 year ago | ||
Average Kills by Class (Medic) | 41 | 17.13 | ▲ 23.88 | -139.4% | 1 decade, 1 year ago | ||
Average Kills by Class (HWGuy) | 75 | 37 | ▲ 38 | -102.7% | 1 decade, 1 year ago | ||
Average Kills by Class (Engineer) | 25 | 33.88 | ▼ 8.88 | 26.2% | 1 decade, 1 year ago | ||
Average Kills by Class (Demoman) | 48 | 47.39 | ▲ 0.61 | -1.3% | 1 decade, 1 year ago | ||
Average Kills (Offense) | 15 | 1.6 | ▲ 13.4 | -839.3% | 1 decade, 1 year ago | ||
Average Kills (Defense) | 61.25 | 41.68 | ▲ 19.57 | -47% | 1 decade, 1 year ago | ||
Average Initial Flag Touches | 3.67 | 4.01 | ▼ 0.34 | 8.6% | 1 decade, 1 year ago | ||
Average Homerun Caps | 0.33 | 0.23 | ▲ 0.1 | -45.7% | 1 decade, 1 year ago | ||
Average Flag Touches | 22 | 20.29 | ▲ 1.71 | -8.4% | 1 decade, 1 year ago | ||
Average Flag Distance Moved | 9612.14 | 7473.08 | ▲ 2139.06 | -28.6% | 1 decade, 1 year ago | ||
Average Flag Caps | 4.67 | 3.33 | ▲ 1.34 | -40.2% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Scout) | 63.22% | 93.06% | ▼ 29.84 | 32.1% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Medic) | 34.11% | 6.86% | ▲ 27.26 | -397.6% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Soldier) | 12.11% | 15.94% | ▼ 3.84 | 24.1% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (HWGuy) | 49.01% | 5.55% | ▲ 43.46 | -783.3% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Engineer) | 14.03% | 12.43% | ▲ 1.6 | -12.8% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Demoman) | 24.85% | 66.07% | ▼ 41.22 | 62.4% | 1 decade, 1 year ago | ||
Average Blue Pipe Kills | 5 | 5.76 | ▼ 0.76 | 13.3% | 1 decade, 1 year ago | ||
Average AC Kills | 68 | 32.64 | ▲ 35.36 | -108.4% | 1 decade, 1 year ago |
AKAs (1 total): e0.Megatron (100%); (query took 0 seconds)