marxist-
Win Rate
68.75% of 24 games
Record: 16-7-1
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 1 | (View Log) | 5 | ▼ 4 | 80% | 1 decade, 1 year ago | |
Most Teamkills in a Round (Defense) | 2 | (View Log) | 8 | ▼ 6 | 75% | 1 decade, 1 year ago | |
Most SG Kills in a Round | 12 | (View Log) | 9 | ▲ 3 | -33.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Yellow Pipes) | 1 | (View Log) | 42 | ▼ 41 | 97.6% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 7 | (View Log) | 9 | ▼ 2 | 22.2% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 15 | (View Log) | 10 | ▲ 5 | -50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Spanner) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (SG Det) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 22 | (View Log) | 35 | ▼ 13 | 37.1% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (RPG) | 2 | (View Log) | 15 | ▼ 13 | 86.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Railgun) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 9 | (View Log) | 1 | ▲ 8 | -800% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (EMP) | 3 | (View Log) | 1 | ▲ 2 | -200% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Dispenser Det) | 2 | (View Log) | 6 | ▼ 4 | 66.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Detpack) | 3 | (View Log) | 1 | ▲ 2 | -200% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (AC) | 41 | (View Log) | 77 | ▼ 36 | 46.8% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Soldier) | 3 | (View Log) | 31 | ▼ 28 | 90.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Medic) | 31 | (View Log) | 15 | ▲ 16 | -106.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (HWGuy) | 42 | (View Log) | 84 | ▼ 42 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Engineer) | 31 | (View Log) | 50 | ▼ 19 | 38% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Demoman) | 4 | (View Log) | 50 | ▼ 46 | 92% | 1 decade, 1 year ago | |
Most Kills in a Round (Offense) | 31 | (View Log) | 15 | ▲ 16 | -106.7% | 1 decade, 1 year ago | |
Most Kills in a Round (Defense) | 42 | (View Log) | 50 | ▼ 8 | 16% | 1 decade, 1 year ago | |
Most Initial Flag Touches in a Round | 1 | (View Log) | 3 | ▼ 2 | 66.7% | 1 decade, 1 year ago | |
Most Homerun Caps in a Round | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Flag Touches in a Round | 8 | (View Log) | 39 | ▼ 31 | 79.5% | 1 decade, 1 year ago | |
Most Flag Distance Moved in a Round | 700.14 | (View Log) | 8352.89 | ▼ 7652.76 | 91.6% | 1 decade, 1 year ago | |
Most Flag Caps in a Round | 2 | (View Log) | 4 | ▼ 2 | 50% | 1 decade, 1 year ago | |
Highest SG Uptime in a Round | 56.78% | (View Log) | 65.16% | ▼ 8.38 | 12.9% | SG lifetime / Time as engineer | 1 decade, 1 year ago |
Highest SG Upgrade Efficiency in a Round | 37.5% | (View Log) | 50% | ▼ 12.5 | 25% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago |
Average Teamkills (Offense) | 1.67 | 0.18 | ▲ 1.48 | -805.4% | 1 decade, 1 year ago | ||
Average Teamkills (Defense) | 4.39 | 8.65 | ▼ 4.26 | 49.3% | 1 decade, 1 year ago | ||
Average SG Uptime | 61.33% | 47.18% | ▲ 14.16 | -30% | Total SG lifetime / Total time as engineer | 1 decade, 1 year ago | |
Average SG Upgrade Efficiency | 46.53% | 23.38% | ▲ 23.16 | -99.1% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago | |
Average Railgun Kills | 0.38 | 3.36 | ▼ 2.98 | 88.6% | 1 decade, 1 year ago | ||
Average Kills with Sentry Gun | 30.15 | 24.24 | ▲ 5.91 | -24.4% | 1 decade, 1 year ago | ||
Average Kills by Class (Medic) | 21.1 | 17.13 | ▲ 3.97 | -23.2% | 1 decade, 1 year ago | ||
Average Kills by Class (HWGuy) | 40 | 37 | ▲ 3 | -8.1% | 1 decade, 1 year ago | ||
Average Kills by Class (Engineer) | 40.46 | 33.88 | ▲ 6.58 | -19.4% | 1 decade, 1 year ago | ||
Average Kills (Offense) | 21.1 | 1.6 | ▲ 19.5 | -1220.9% | 1 decade, 1 year ago | ||
Average Kills (Defense) | 40.72 | 41.68 | ▼ 0.95 | 2.3% | 1 decade, 1 year ago | ||
Average Initial Flag Touches | 0.62 | 4.01 | ▼ 3.39 | 84.6% | 1 decade, 1 year ago | ||
Average Homerun Caps | 0.05 | 0.23 | ▼ 0.18 | 79.2% | 1 decade, 1 year ago | ||
Average Flag Touches | 5.14 | 20.29 | ▼ 15.15 | 74.7% | 1 decade, 1 year ago | ||
Average Flag Distance Moved | 1196.7 | 7473.08 | ▼ 6276.38 | 84% | 1 decade, 1 year ago | ||
Average Flag Caps | 0.29 | 3.33 | ▼ 3.04 | 91.4% | 1 decade, 1 year ago | ||
Average Dispenser Det Kills | 1.23 | 0.14 | ▲ 1.09 | -761.5% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Medic) | 100% | 6.86% | ▲ 93.15 | -1358.8% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (HWGuy) | 25.14% | 5.55% | ▲ 19.59 | -353% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Engineer) | 73.25% | 12.43% | ▲ 60.82 | -489.2% | 1 decade, 1 year ago | ||
Average AC Kills | 36.8 | 32.64 | ▲ 4.16 | -12.8% | 1 decade, 1 year ago | ||
1.23 | 56 | ▼ 54.77 | 97.8% | 1 decade, 1 year ago |
AKAs (1 total): marxist- (100%); (query took 0 seconds)