[TALOS]TotseBot
Win Rate
40.48% of 21 games
Record: 8-12-1
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 1 | (View Log) | 5 | ▼ 4 | 80% | 1 decade, 1 year ago | |
Most Teamkills in a Round (Defense) | 4 | (View Log) | 8 | ▼ 4 | 50% | 1 decade, 1 year ago | |
Most SG Kills in a Round | 1 | (View Log) | 9 | ▼ 8 | 88.9% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Yellow Pipes) | 7 | (View Log) | 42 | ▼ 35 | 83.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 1 | (View Log) | 9 | ▼ 8 | 88.9% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 8 | (View Log) | 10 | ▼ 2 | 20% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Spanner) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Single Shotgun) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (SG Det) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 34 | (View Log) | 35 | ▼ 1 | 2.9% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (RPG) | 18 | (View Log) | 15 | ▲ 3 | -20% | 8 years, 10 months ago | |
Most Kills in a Round by Weapon (MIRV) | 2 | (View Log) | 1 | ▲ 1 | -100% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Medkit) | 2 | (View Log) | 1 | ▲ 1 | -100% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Laser Grenade) | 2 | (View Log) | 2 | 0 | - | 8 years, 10 months ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (EMP) | 2 | (View Log) | 1 | ▲ 1 | -100% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Dispenser Det) | 1 | (View Log) | 6 | ▼ 5 | 83.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Detpack) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Blue Pipes) | 1 | (View Log) | 4 | ▼ 3 | 75% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (AC) | 22 | (View Log) | 77 | ▼ 55 | 71.4% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Soldier) | 22 | (View Log) | 31 | ▼ 9 | 29% | 8 years, 10 months ago | |
Most Kills in a Round by Class (Scout) | 1 | (View Log) | 1 | 0 | - | 8 years, 10 months ago | |
Most Kills in a Round by Class (Medic) | 3 | (View Log) | 15 | ▼ 12 | 80% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (HWGuy) | 22 | (View Log) | 84 | ▼ 62 | 73.8% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Engineer) | 40 | (View Log) | 50 | ▼ 10 | 20% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Demoman) | 10 | (View Log) | 50 | ▼ 40 | 80% | 1 decade, 1 year ago | |
Most Kills in a Round (Offense) | 3 | (View Log) | 15 | ▼ 12 | 80% | 1 decade, 1 year ago | |
Most Kills in a Round (Defense) | 40 | (View Log) | 50 | ▼ 10 | 20% | 1 decade, 1 year ago | |
Most Initial Flag Touches in a Round | 1 | (View Log) | 3 | ▼ 2 | 66.7% | 1 decade, 1 year ago | |
Most Flag Touches in a Round | 7 | (View Log) | 39 | ▼ 32 | 82.1% | 1 decade, 1 year ago | |
Most Flag Distance Moved in a Round | 909.47 | (View Log) | 8352.89 | ▼ 7443.43 | 89.1% | 1 decade, 1 year ago | |
Most Flag Caps in a Round | 1 | (View Log) | 4 | ▼ 3 | 75% | 1 decade, 1 year ago | |
Highest SG Uptime in a Round | 59.33% | (View Log) | 65.16% | ▼ 5.83 | 8.9% | SG lifetime / Time as engineer | 1 decade, 1 year ago |
Highest SG Upgrade Efficiency in a Round | 40% | (View Log) | 50% | ▼ 10 | 20% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago |
Average Teamkills (Offense) | 1.9 | 0.18 | ▲ 1.72 | -934.7% | 1 decade, 1 year ago | ||
Average Teamkills (Defense) | 3.52 | 8.65 | ▼ 5.13 | 59.3% | 1 decade, 1 year ago | ||
Average SG Uptime | 47.07% | 47.18% | ▼ 0.1 | 0.2% | Total SG lifetime / Total time as engineer | 1 decade, 1 year ago | |
Average SG Upgrade Efficiency | 28.46% | 23.38% | ▲ 5.08 | -21.7% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago | |
Average RPG Kills | 18 | 15.45 | ▲ 2.55 | -16.5% | 8 years, 10 months ago | ||
Average Kills with Sentry Gun | 23.91 | 24.24 | ▼ 0.33 | 1.4% | 1 decade, 1 year ago | ||
Average Kills by Class (Soldier) | 22 | 26.19 | ▼ 4.19 | 16% | 8 years, 10 months ago | ||
Average Kills by Class (Scout) | 0.2 | 0.25 | ▼ 0.05 | 20.4% | 8 years, 10 months ago | ||
Average Kills by Class (Medic) | 8.47 | 17.13 | ▼ 8.65 | 50.5% | 1 decade, 1 year ago | ||
Average Kills by Class (HWGuy) | 22 | 37 | ▼ 15 | 40.5% | 1 decade, 1 year ago | ||
Average Kills by Class (Engineer) | 30 | 33.88 | ▼ 3.88 | 11.5% | 1 decade, 1 year ago | ||
Average Kills by Class (Demoman) | 26.11 | 47.39 | ▼ 21.28 | 44.9% | 1 decade, 1 year ago | ||
Average Kills (Offense) | 7.67 | 1.6 | ▲ 6.07 | -380.1% | 1 decade, 1 year ago | ||
Average Kills (Defense) | 27.95 | 41.68 | ▼ 13.72 | 32.9% | 1 decade, 1 year ago | ||
Average Initial Flag Touches | 0.81 | 4.01 | ▼ 3.2 | 79.8% | 1 decade, 1 year ago | ||
Average Flag Touches | 5.81 | 20.29 | ▼ 14.48 | 71.4% | 1 decade, 1 year ago | ||
Average Flag Distance Moved | 1807.3 | 7473.08 | ▼ 5665.79 | 75.8% | 1 decade, 1 year ago | ||
Average Flag Caps | 0.05 | 3.33 | ▼ 3.28 | 98.6% | 1 decade, 1 year ago | ||
Average Dispenser Det Kills | 0.73 | 0.14 | ▲ 0.58 | -409.1% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Scout) | 14.14% | 93.06% | ▼ 78.93 | 84.8% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Medic) | 85.86% | 6.86% | ▲ 79.01 | -1152.5% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Soldier) | 4.66% | 15.94% | ▼ 11.29 | 70.8% | 8 years, 10 months ago | ||
Average Class Choice Frequency: Defense (HWGuy) | 4.82% | 5.55% | ▼ 0.73 | 13.1% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Engineer) | 52.03% | 12.43% | ▲ 39.6 | -318.6% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Demoman) | 43.15% | 66.07% | ▼ 22.93 | 34.7% | 1 decade, 1 year ago | ||
Average Blue Pipe Kills | 2.33 | 5.76 | ▼ 3.43 | 59.5% | 1 decade, 1 year ago | ||
Average AC Kills | 22 | 32.64 | ▼ 10.64 | 32.6% | 1 decade, 1 year ago | ||
0.73 | 56 | ▼ 55.27 | 98.7% | 1 decade, 1 year ago |
AKAs (4 total): [TALOS]46 and 2 (51.3%); [TALOS]TotseBot (41.7%); [TALOS]46&2 (6.7%); 46&2 (0.3%); (query took 0 seconds)