raum

Win Rate

50% of 2 games

Record: 1-1-0

Personal Bests

Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).

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Record NamePersonal BestLogAll-time RecordDifferencePercent DiffMisc InfoDate
Most Teamkills in a Round (Offense)2 (View Log)5 ▼ 360%1 decade, 1 year ago
Most Teamkills in a Round (Defense)1 (View Log)8 ▼ 787.5%1 decade, 1 year ago
Most SG Kills in a Round7 (View Log)9 ▼ 222.2%1 decade, 1 year ago
Most Kills in a Round by Weapon (Super Shotgun)8 (View Log)9 ▼ 111.1%1 decade, 1 year ago
Most Kills in a Round by Weapon (Super Nailgun)5 (View Log)10 ▼ 550%1 decade, 1 year ago
Most Kills in a Round by Weapon (SG Det)2 (View Log)1 ▲ 1-100%1 decade, 1 year ago
Most Kills in a Round by Weapon (Sentry Gun)28 (View Log)35 ▼ 720%1 decade, 1 year ago
Most Kills in a Round by Weapon (Railgun)1 (View Log)2 ▼ 150%1 decade, 1 year ago
Most Kills in a Round by Weapon (Frag Grenade)1 (View Log)10-1 decade, 1 year ago
Most Kills in a Round by Weapon (EMP)1 (View Log)10-1 decade, 1 year ago
Most Kills in a Round by Class (Medic)20 (View Log)15 ▲ 5-33.3%1 decade, 1 year ago
Most Kills in a Round by Class (Engineer)41 (View Log)50 ▼ 918%1 decade, 1 year ago
Most Kills in a Round (Offense)20 (View Log)15 ▲ 5-33.3%1 decade, 1 year ago
Most Kills in a Round (Defense)41 (View Log)50 ▼ 918%1 decade, 1 year ago
Most Flag Touches in a Round3 (View Log)39 ▼ 3692.3%1 decade, 1 year ago
Most Flag Distance Moved in a Round593.66 (View Log)8352.89 ▼ 7759.2392.9%1 decade, 1 year ago
Highest SG Uptime in a Round44.78% (View Log)65.16% ▼ 20.3831.3%SG lifetime / Time as engineer1 decade, 1 year ago
Highest SG Upgrade Efficiency in a Round33.33% (View Log)50% ▼ 16.6733.3%Number of level 3 SGs / Number of SGs built1 decade, 1 year ago
Average Teamkills (Offense)30.18 ▲ 2.82-1529.7%1 decade, 1 year ago
Average Teamkills (Defense)1.58.65 ▼ 7.1582.7%1 decade, 1 year ago
Average SG Uptime48.06%47.18% ▲ 0.88-1.9%Total SG lifetime / Total time as engineer1 decade, 1 year ago
Average SG Upgrade Efficiency31.43%23.38% ▲ 8.05-34.4%Number of level 3 SGs / Number of SGs built1 decade, 1 year ago
Average Railgun Kills13.36 ▼ 2.3670.2%1 decade, 1 year ago
Average Kills with Sentry Gun2524.24 ▲ 0.76-3.1%1 decade, 1 year ago
Average Kills by Class (Medic)2017.13 ▲ 2.88-16.8%1 decade, 1 year ago
Average Kills by Class (Engineer)36.533.88 ▲ 2.62-7.7%1 decade, 1 year ago
Average Kills (Offense)201.6 ▲ 18.4-1152.3%1 decade, 1 year ago
Average Kills (Defense)36.541.68 ▼ 5.1812.4%1 decade, 1 year ago
Average Flag Touches520.29 ▼ 15.2975.4%1 decade, 1 year ago
Average Flag Distance Moved1411.397473.08 ▼ 6061.781.1%1 decade, 1 year ago
Average Class Choice Frequency: Offense (Medic)100%6.86% ▲ 93.15-1358.8%1 decade, 1 year ago
Average Class Choice Frequency: Defense (Engineer)100%12.43% ▲ 87.57-704.4%1 decade, 1 year ago

AKAs (2 total): raum (80.4%); WhenFFwillOut (19.6%); (query took 0 seconds)