[doomsday]
Win Rate
50% of 2 games
Record: 1-1-0
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 3 | (View Log) | 5 | ▼ 2 | 40% | 9 years, 7 months ago | |
Most Teamkills in a Round (Defense) | 2 | (View Log) | 8 | ▼ 6 | 75% | 9 years, 7 months ago | |
Most SG Kills in a Round | 2 | (View Log) | 9 | ▼ 7 | 77.8% | 9 years, 7 months ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 6 | (View Log) | 9 | ▼ 3 | 33.3% | 9 years, 7 months ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 24 | (View Log) | 35 | ▼ 11 | 31.4% | 9 years, 7 months ago | |
Most Kills in a Round by Weapon (RPG) | 13 | (View Log) | 15 | ▼ 2 | 13.3% | 9 years, 7 months ago | |
Most Kills in a Round by Weapon (Railgun) | 1 | (View Log) | 2 | ▼ 1 | 50% | 9 years, 7 months ago | |
Most Kills in a Round by Weapon (Laser Grenade) | 1 | (View Log) | 2 | ▼ 1 | 50% | 9 years, 7 months ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 2 | (View Log) | 1 | ▲ 1 | -100% | 9 years, 7 months ago | |
Most Kills in a Round by Class (Soldier) | 20 | (View Log) | 31 | ▼ 11 | 35.5% | 9 years, 7 months ago | |
Most Kills in a Round by Class (Engineer) | 30 | (View Log) | 50 | ▼ 20 | 40% | 9 years, 7 months ago | |
Most Kills in a Round (Offense) | 20 | (View Log) | 15 | ▲ 5 | -33.3% | 9 years, 7 months ago | |
Most Kills in a Round (Defense) | 30 | (View Log) | 50 | ▼ 20 | 40% | 9 years, 7 months ago | |
Most Flag Touches in a Round | 2 | (View Log) | 39 | ▼ 37 | 94.9% | 9 years, 7 months ago | |
Most Flag Distance Moved in a Round | 2034.17 | (View Log) | 8352.89 | ▼ 6318.72 | 75.6% | 9 years, 7 months ago | |
Highest SG Uptime in a Round | 46.8% | (View Log) | 65.16% | ▼ 18.36 | 28.2% | SG lifetime / Time as engineer | 9 years, 7 months ago |
Highest SG Upgrade Efficiency in a Round | 23.81% | (View Log) | 50% | ▼ 26.19 | 52.4% | Number of level 3 SGs / Number of SGs built | 9 years, 7 months ago |
Average Teamkills (Offense) | 3 | 0.18 | ▲ 2.82 | -1529.7% | 9 years, 7 months ago | ||
Average Teamkills (Defense) | 2 | 8.65 | ▼ 6.65 | 76.9% | 9 years, 7 months ago | ||
Average SG Uptime | 46.8% | 47.18% | ▼ 0.38 | 0.8% | Total SG lifetime / Total time as engineer | 9 years, 7 months ago | |
Average SG Upgrade Efficiency | 23.81% | 23.38% | ▲ 0.43 | -1.9% | Number of level 3 SGs / Number of SGs built | 9 years, 7 months ago | |
Average RPG Kills | 13 | 15.45 | ▼ 2.45 | 15.9% | 9 years, 7 months ago | ||
Average Railgun Kills | 0.5 | 3.36 | ▼ 2.86 | 85.1% | 9 years, 7 months ago | ||
Average Kills with Sentry Gun | 24 | 24.24 | ▼ 0.24 | 1% | 9 years, 7 months ago | ||
Average Kills by Class (Soldier) | 20 | 26.19 | ▼ 6.19 | 23.6% | 9 years, 7 months ago | ||
Average Kills by Class (Engineer) | 30 | 33.88 | ▼ 3.88 | 11.5% | 9 years, 7 months ago | ||
Average Kills (Offense) | 20 | 1.6 | ▲ 18.4 | -1152.3% | 9 years, 7 months ago | ||
Average Kills (Defense) | 30 | 41.68 | ▼ 11.68 | 28% | 9 years, 7 months ago | ||
Average Flag Touches | 2 | 20.29 | ▼ 18.29 | 90.1% | 9 years, 7 months ago | ||
Average Flag Distance Moved | 2034.17 | 7473.08 | ▼ 5438.91 | 72.8% | 9 years, 7 months ago | ||
Average Class Choice Frequency: Offense (Soldier) | 99.67% | 3.36% | ▲ 96.31 | -2868.7% | 9 years, 7 months ago | ||
Average Class Choice Frequency: Defense (Engineer) | 100% | 12.43% | ▲ 87.57 | -704.4% | 9 years, 7 months ago |
AKAs (1 total): [doomsday] (100%); (query took 0 seconds)