surfrock
Win Rate
0% of 1 games
Record: 0-1-0
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 2 | (View Log) | 5 | ▼ 3 | 60% | 1 decade, 1 year ago | |
Most Teamkills in a Round (Defense) | 6 | (View Log) | 8 | ▼ 2 | 25% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 7 | (View Log) | 9 | ▼ 2 | 22.2% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 1 | (View Log) | 10 | ▼ 9 | 90% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 26 | (View Log) | 35 | ▼ 9 | 25.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 6 | (View Log) | 1 | ▲ 5 | -500% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (EMP) | 3 | (View Log) | 1 | ▲ 2 | -200% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Medic) | 13 | (View Log) | 15 | ▼ 2 | 13.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Engineer) | 39 | (View Log) | 50 | ▼ 11 | 22% | 1 decade, 1 year ago | |
Most Kills in a Round (Offense) | 13 | (View Log) | 15 | ▼ 2 | 13.3% | 1 decade, 1 year ago | |
Most Kills in a Round (Defense) | 39 | (View Log) | 50 | ▼ 11 | 22% | 1 decade, 1 year ago | |
Most Initial Flag Touches in a Round | 1 | (View Log) | 3 | ▼ 2 | 66.7% | 1 decade, 1 year ago | |
Most Flag Touches in a Round | 9 | (View Log) | 39 | ▼ 30 | 76.9% | 1 decade, 1 year ago | |
Most Flag Distance Moved in a Round | 986.47 | (View Log) | 8352.89 | ▼ 7366.42 | 88.2% | 1 decade, 1 year ago | |
Most Flag Caps in a Round | 1 | (View Log) | 4 | ▼ 3 | 75% | 1 decade, 1 year ago | |
Highest SG Uptime in a Round | 42.44% | (View Log) | 65.16% | ▼ 22.71 | 34.9% | SG lifetime / Time as engineer | 1 decade, 1 year ago |
Highest SG Upgrade Efficiency in a Round | 14.29% | (View Log) | 50% | ▼ 35.71 | 71.4% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago |
Average Teamkills (Offense) | 1.5 | 0.18 | ▲ 1.32 | -714.9% | 1 decade, 1 year ago | ||
Average Teamkills (Defense) | 6 | 8.65 | ▼ 2.65 | 30.6% | 1 decade, 1 year ago | ||
Average SG Uptime | 42.44% | 47.18% | ▼ 4.73 | 10% | Total SG lifetime / Total time as engineer | 1 decade, 1 year ago | |
Average SG Upgrade Efficiency | 14.29% | 23.38% | ▼ 9.09 | 38.9% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago | |
Average Kills with Sentry Gun | 26 | 24.24 | ▲ 1.76 | -7.3% | 1 decade, 1 year ago | ||
Average Kills by Class (Medic) | 14 | 17.13 | ▼ 3.13 | 18.2% | 1 decade, 1 year ago | ||
Average Kills by Class (Engineer) | 39 | 33.88 | ▲ 5.12 | -15.1% | 1 decade, 1 year ago | ||
Average Kills (Offense) | 14 | 1.6 | ▲ 12.4 | -776.6% | 1 decade, 1 year ago | ||
Average Kills (Defense) | 39 | 41.68 | ▼ 2.68 | 6.4% | 1 decade, 1 year ago | ||
Average Initial Flag Touches | 0.5 | 4.01 | ▼ 3.51 | 87.5% | 1 decade, 1 year ago | ||
Average Flag Touches | 7.5 | 20.29 | ▼ 12.79 | 63% | 1 decade, 1 year ago | ||
Average Flag Distance Moved | 966.43 | 7473.08 | ▼ 6506.65 | 87.1% | 1 decade, 1 year ago | ||
Average Flag Caps | 0.5 | 3.33 | ▼ 2.83 | 85% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Medic) | 100% | 6.86% | ▲ 93.15 | -1358.8% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Engineer) | 100% | 12.43% | ▲ 87.57 | -704.4% | 1 decade, 1 year ago |
AKAs (4 total): surfrock (91.6%); chato (5.4%); iracundo (2.5%); lubo (0.5%); (query took 0 seconds)