pip
Win Rate
34.62% of 13 games
Record: 4-8-1
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 3 | (View Log) | 5 | ▼ 2 | 40% | 1 decade, 1 year ago | |
Most Teamkills in a Round (Defense) | 3 | (View Log) | 8 | ▼ 5 | 62.5% | 1 decade, 1 year ago | |
Most SG Kills in a Round | 1 | (View Log) | 9 | ▼ 8 | 88.9% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Yellow Pipes) | 16 | (View Log) | 42 | ▼ 26 | 61.9% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 5 | (View Log) | 9 | ▼ 4 | 44.4% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 1 | (View Log) | 10 | ▼ 9 | 90% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Single Shotgun) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (SG Det) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 7 | (View Log) | 35 | ▼ 28 | 80% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (RPG) | 14 | (View Log) | 15 | ▼ 1 | 6.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Railgun) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Nailgun) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Laser Grenade) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 5 | (View Log) | 1 | ▲ 4 | -400% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (EMP) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Blue Pipes) | 3 | (View Log) | 4 | ▼ 1 | 25% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Soldier) | 22 | (View Log) | 31 | ▼ 9 | 29% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Scout) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Medic) | 10 | (View Log) | 15 | ▼ 5 | 33.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Engineer) | 12 | (View Log) | 50 | ▼ 38 | 76% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Demoman) | 19 | (View Log) | 50 | ▼ 31 | 62% | 1 decade, 1 year ago | |
Most Kills in a Round (Offense) | 10 | (View Log) | 15 | ▼ 5 | 33.3% | 1 decade, 1 year ago | |
Most Kills in a Round (Defense) | 12 | (View Log) | 50 | ▼ 38 | 76% | 1 decade, 1 year ago | |
Most Initial Flag Touches in a Round | 3 | (View Log) | 3 | 0 | - | 1 decade, 1 year ago | |
Most Homerun Caps in a Round | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Flag Touches in a Round | 9 | (View Log) | 39 | ▼ 30 | 76.9% | 1 decade, 1 year ago | |
Most Flag Distance Moved in a Round | 2903.88 | (View Log) | 8352.89 | ▼ 5449.01 | 65.2% | 1 decade, 1 year ago | |
Most Flag Caps in a Round | 2 | (View Log) | 4 | ▼ 2 | 50% | 1 decade, 1 year ago | |
Highest SG Uptime in a Round | 48.56% | (View Log) | 65.16% | ▼ 16.6 | 25.5% | SG lifetime / Time as engineer | 1 decade, 1 year ago |
Highest SG Upgrade Efficiency in a Round | 42.86% | (View Log) | 50% | ▼ 7.14 | 14.3% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago |
Average Teamkills (Offense) | 3 | 0.18 | ▲ 2.82 | -1529.7% | 1 decade, 1 year ago | ||
Average Teamkills (Defense) | 1.5 | 8.65 | ▼ 7.15 | 82.7% | 1 decade, 1 year ago | ||
Average SG Uptime | 48.56% | 47.18% | ▲ 1.38 | -2.9% | Total SG lifetime / Total time as engineer | 1 decade, 1 year ago | |
Average SG Upgrade Efficiency | 42.86% | 23.38% | ▲ 19.48 | -83.3% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago | |
Average RPG Kills | 14 | 15.45 | ▼ 1.45 | 9.4% | 1 decade, 1 year ago | ||
Average Railgun Kills | 0.5 | 3.36 | ▼ 2.86 | 85.1% | 1 decade, 1 year ago | ||
Average Kills with Sentry Gun | 7 | 24.24 | ▼ 17.24 | 71.1% | 1 decade, 1 year ago | ||
Average Kills by Class (Soldier) | 22 | 26.19 | ▼ 4.19 | 16% | 1 decade, 1 year ago | ||
Average Kills by Class (Scout) | 0.33 | 0.25 | ▲ 0.08 | -32.6% | 1 decade, 1 year ago | ||
Average Kills by Class (Medic) | 10 | 17.13 | ▼ 7.13 | 41.6% | 1 decade, 1 year ago | ||
Average Kills by Class (Engineer) | 12 | 33.88 | ▼ 21.88 | 64.6% | 1 decade, 1 year ago | ||
Average Kills by Class (Demoman) | 19 | 47.39 | ▼ 28.39 | 59.9% | 1 decade, 1 year ago | ||
Average Kills (Offense) | 10 | 1.6 | ▲ 8.4 | -526.2% | 1 decade, 1 year ago | ||
Average Kills (Defense) | 12 | 41.68 | ▼ 29.68 | 71.2% | 1 decade, 1 year ago | ||
Average Initial Flag Touches | 3 | 4.01 | ▼ 1.01 | 25.2% | 1 decade, 1 year ago | ||
Average Homerun Caps | 0.08 | 0.23 | ▼ 0.15 | 63.6% | 1 decade, 1 year ago | ||
Average Flag Touches | 9 | 20.29 | ▼ 11.29 | 55.7% | 1 decade, 1 year ago | ||
Average Flag Distance Moved | 2903.88 | 7473.08 | ▼ 4569.2 | 61.1% | 1 decade, 1 year ago | ||
Average Flag Caps | 1 | 3.33 | ▼ 2.33 | 70% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Scout) | 6.22% | 93.06% | ▼ 86.84 | 93.3% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Medic) | 93.78% | 6.86% | ▲ 86.92 | -1268% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Soldier) | 50% | 15.94% | ▲ 34.06 | -213.6% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Scout) | 6.12% | 4.25% | ▲ 1.87 | -44.1% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Engineer) | 100% | 12.43% | ▲ 87.57 | -704.4% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Demoman) | 7.6% | 66.07% | ▼ 58.48 | 88.5% | 1 decade, 1 year ago | ||
Average Blue Pipe Kills | 3 | 5.76 | ▼ 2.76 | 48% | 1 decade, 1 year ago |
AKAs (1 total): pip (100%); (query took 0 seconds)