M*A*S*H
Win Rate
0% of 0 games
Record: --
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 1 | (View Log) | 5 | ▼ 4 | 80% | 6 years, 3 months ago | |
Most Teamkills in a Round (Defense) | 2 | (View Log) | 8 | ▼ 6 | 75% | 6 years, 3 months ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 9 | (View Log) | 9 | 0 | - | 6 years, 3 months ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 9 | (View Log) | 35 | ▼ 26 | 74.3% | 6 years, 3 months ago | |
Most Kills in a Round by Weapon (Railgun) | 1 | (View Log) | 2 | ▼ 1 | 50% | 6 years, 3 months ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 1 | (View Log) | 1 | 0 | - | 6 years, 3 months ago | |
Most Kills in a Round by Weapon (EMP) | 1 | (View Log) | 1 | 0 | - | 6 years, 3 months ago | |
Most Kills in a Round by Class (Spy) | 1 | (View Log) | 3 | ▼ 2 | 66.7% | 6 years, 3 months ago | |
Most Kills in a Round by Class (Engineer) | 23 | (View Log) | 50 | ▼ 27 | 54% | 6 years, 3 months ago | |
Most Kills in a Round (Offense) | 1 | (View Log) | 15 | ▼ 14 | 93.3% | 6 years, 3 months ago | |
Most Kills in a Round (Defense) | 23 | (View Log) | 50 | ▼ 27 | 54% | 6 years, 3 months ago | |
Most Flag Touches in a Round | 5 | (View Log) | 39 | ▼ 34 | 87.2% | 6 years, 3 months ago | |
Most Flag Distance Moved in a Round | 1104.43 | (View Log) | 8352.89 | ▼ 7248.46 | 86.8% | 6 years, 3 months ago | |
Highest SG Uptime in a Round | 52.5% | (View Log) | 65.16% | ▼ 12.66 | 19.4% | SG lifetime / Time as engineer | 6 years, 3 months ago |
Highest SG Upgrade Efficiency in a Round | 14.29% | (View Log) | 50% | ▼ 35.71 | 71.4% | Number of level 3 SGs / Number of SGs built | 6 years, 3 months ago |
Average Teamkills (Offense) | 1 | 0.18 | ▲ 0.82 | -443.2% | 6 years, 3 months ago | ||
Average Teamkills (Defense) | 2 | 8.65 | ▼ 6.65 | 76.9% | 6 years, 3 months ago | ||
Average SG Uptime | 52.5% | 47.18% | ▲ 5.33 | -11.3% | Total SG lifetime / Total time as engineer | 6 years, 3 months ago | |
Average SG Upgrade Efficiency | 14.29% | 23.38% | ▼ 9.09 | 38.9% | Number of level 3 SGs / Number of SGs built | 6 years, 3 months ago | |
Average Railgun Kills | 1 | 3.36 | ▼ 2.36 | 70.2% | 6 years, 3 months ago | ||
Average Kills with Sentry Gun | 9 | 24.24 | ▼ 15.24 | 62.9% | 6 years, 3 months ago | ||
Average Kills by Class (Engineer) | 23 | 33.88 | ▼ 10.88 | 32.1% | 6 years, 3 months ago | ||
Average Kills (Offense) | 1 | 1.6 | ▼ 0.6 | 37.4% | 6 years, 3 months ago | ||
Average Kills (Defense) | 23 | 41.68 | ▼ 18.68 | 44.8% | 6 years, 3 months ago | ||
Average Flag Touches | 5 | 20.29 | ▼ 15.29 | 75.4% | 6 years, 3 months ago | ||
Average Flag Distance Moved | 1104.43 | 7473.08 | ▼ 6368.65 | 85.2% | 6 years, 3 months ago | ||
Average Class Choice Frequency: Offense (Spy) | 35.44% | 12.69% | ▲ 22.75 | -179.3% | 6 years, 3 months ago | ||
Average Class Choice Frequency: Offense (Scout) | 64.56% | 93.06% | ▼ 28.51 | 30.6% | 6 years, 3 months ago | ||
Average Class Choice Frequency: Defense (Engineer) | 100% | 12.43% | ▲ 87.57 | -704.4% | 6 years, 3 months ago |
AKAs (1 total): M*A*S*H (100%); (query took 0 seconds)