dexter

Win Rate

50% of 2 games

Record: 1-1-0

Personal Bests

Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).

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Record NamePersonal BestLogAll-time RecordDifferencePercent DiffMisc InfoDate
Most Teamkills in a Round (Offense)2 (View Log)5 ▼ 360%1 decade, 2 years ago
Most Teamkills in a Round (Defense)1 (View Log)8 ▼ 787.5%1 decade, 2 years ago
Most SG Kills in a Round2 (View Log)9 ▼ 777.8%1 decade, 2 years ago
Most Kills in a Round by Weapon (Super Shotgun)2 (View Log)9 ▼ 777.8%1 decade, 2 years ago
Most Kills in a Round by Weapon (Super Nailgun)5 (View Log)10 ▼ 550%1 decade, 2 years ago
Most Kills in a Round by Weapon (SG Det)1 (View Log)10-1 decade, 2 years ago
Most Kills in a Round by Weapon (Sentry Gun)34 (View Log)35 ▼ 12.9%1 decade, 2 years ago
Most Kills in a Round by Weapon (Railgun)2 (View Log)20-1 decade, 2 years ago
Most Kills in a Round by Weapon (Medkit)1 (View Log)10-1 decade, 2 years ago
Most Kills in a Round by Weapon (Frag Grenade)1 (View Log)10-1 decade, 2 years ago
Most Kills in a Round by Weapon (AC)23 (View Log)77 ▼ 5470.1%1 decade, 2 years ago
Most Kills in a Round by Class (Medic)2 (View Log)15 ▼ 1386.7%1 decade, 2 years ago
Most Kills in a Round by Class (HWGuy)26 (View Log)84 ▼ 5869%1 decade, 2 years ago
Most Kills in a Round by Class (Engineer)43 (View Log)50 ▼ 714%1 decade, 2 years ago
Most Kills in a Round (Offense)2 (View Log)15 ▼ 1386.7%1 decade, 2 years ago
Most Kills in a Round (Defense)26 (View Log)50 ▼ 2448%1 decade, 2 years ago
Most Initial Flag Touches in a Round1 (View Log)3 ▼ 266.7%1 decade, 2 years ago
Most Flag Touches in a Round3 (View Log)39 ▼ 3692.3%1 decade, 2 years ago
Most Flag Distance Moved in a Round320.09 (View Log)8352.89 ▼ 8032.896.2%1 decade, 2 years ago
Highest SG Uptime in a Round72.89% (View Log)65.16% ▲ 7.73-11.9%SG lifetime / Time as engineer1 decade, 2 years ago
Highest SG Upgrade Efficiency in a Round40% (View Log)50% ▼ 1020%Number of level 3 SGs / Number of SGs built1 decade, 2 years ago
Average Teamkills (Offense)20.18 ▲ 1.82-986.5%1 decade, 2 years ago
Average Teamkills (Defense)0.58.65 ▼ 8.1594.2%1 decade, 2 years ago
Average SG Uptime72.89%47.18% ▲ 25.71-54.5%Total SG lifetime / Total time as engineer1 decade, 2 years ago
Average SG Upgrade Efficiency40%23.38% ▲ 16.62-71.1%Number of level 3 SGs / Number of SGs built1 decade, 2 years ago
Average Railgun Kills23.36 ▼ 1.3640.5%1 decade, 2 years ago
Average Kills with Sentry Gun3424.24 ▲ 9.76-40.3%1 decade, 2 years ago
Average Kills by Class (Medic)5.517.13 ▼ 11.6367.9%1 decade, 2 years ago
Average Kills by Class (HWGuy)2637 ▼ 1129.7%1 decade, 2 years ago
Average Kills by Class (Engineer)4333.88 ▲ 9.12-26.9%1 decade, 2 years ago
Average Kills (Offense)5.51.6 ▲ 3.9-244.4%1 decade, 2 years ago
Average Kills (Defense)34.541.68 ▼ 7.1817.2%1 decade, 2 years ago
Average Initial Flag Touches0.54.01 ▼ 3.5187.5%1 decade, 2 years ago
Average Flag Touches4.520.29 ▼ 15.7977.8%1 decade, 2 years ago
Average Flag Distance Moved772.217473.08 ▼ 6700.8789.7%1 decade, 2 years ago
Average Class Choice Frequency: Offense (Medic)100%6.86% ▲ 93.15-1358.8%1 decade, 2 years ago
Average Class Choice Frequency: Defense (HWGuy)50%5.55% ▲ 44.45-801.1%1 decade, 2 years ago
Average Class Choice Frequency: Defense (Engineer)50%12.43% ▲ 37.57-302.2%1 decade, 2 years ago
Average AC Kills2332.64 ▼ 9.6429.5%1 decade, 2 years ago

AKAs (2 total): dexter (71%); dmh (29%); (query took 0 seconds)