KD18
Win Rate
45.83% of 12 games
Record: 5-6-1
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 1 | (View Log) | 5 | ▼ 4 | 80% | 1 decade, 2 years ago | |
Most Teamkills in a Round (Defense) | 3 | (View Log) | 8 | ▼ 5 | 62.5% | 1 decade, 2 years ago | |
Most SG Kills in a Round | 3 | (View Log) | 9 | ▼ 6 | 66.7% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Yellow Pipes) | 3 | (View Log) | 42 | ▼ 39 | 92.9% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 2 | (View Log) | 9 | ▼ 7 | 77.8% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 3 | (View Log) | 10 | ▼ 7 | 70% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Spanner) | 1 | (View Log) | 1 | 0 | - | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Single Shotgun) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (SG Det) | 1 | (View Log) | 1 | 0 | - | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 20 | (View Log) | 35 | ▼ 15 | 42.9% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (RPG) | 21 | (View Log) | 15 | ▲ 6 | -40% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Railgun) | 2 | (View Log) | 2 | 0 | - | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Nailgun) | 2 | (View Log) | 1 | ▲ 1 | -100% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Medkit) | 1 | (View Log) | 1 | 0 | - | 9 years, 11 months ago | |
Most Kills in a Round by Weapon (Laser Grenade) | 2 | (View Log) | 2 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 12 | (View Log) | 1 | ▲ 11 | -1100% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (EMP) | 3 | (View Log) | 1 | ▲ 2 | -200% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Dispenser Det) | 1 | (View Log) | 6 | ▼ 5 | 83.3% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Crowbar) | 1 | (View Log) | 1 | 0 | - | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (AC) | 24 | (View Log) | 77 | ▼ 53 | 68.8% | 1 decade, 2 years ago | |
Most Kills in a Round by Class (Soldier) | 31 | (View Log) | 31 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Scout) | 3 | (View Log) | 1 | ▲ 2 | -200% | 1 decade, 2 years ago | |
Most Kills in a Round by Class (Medic) | 17 | (View Log) | 15 | ▲ 2 | -13.3% | 1 decade, 2 years ago | |
Most Kills in a Round by Class (HWGuy) | 24 | (View Log) | 84 | ▼ 60 | 71.4% | 1 decade, 2 years ago | |
Most Kills in a Round by Class (Engineer) | 32 | (View Log) | 50 | ▼ 18 | 36% | 1 decade, 2 years ago | |
Most Kills in a Round by Class (Demoman) | 4 | (View Log) | 50 | ▼ 46 | 92% | 1 decade, 2 years ago | |
Most Kills in a Round (Offense) | 17 | (View Log) | 15 | ▲ 2 | -13.3% | 1 decade, 2 years ago | |
Most Kills in a Round (Defense) | 32 | (View Log) | 50 | ▼ 18 | 36% | 1 decade, 2 years ago | |
Most Initial Flag Touches in a Round | 1 | (View Log) | 3 | ▼ 2 | 66.7% | 1 decade, 2 years ago | |
Most Homerun Caps in a Round | 1 | (View Log) | 1 | 0 | - | 1 decade, 2 years ago | |
Most Flag Touches in a Round | 5 | (View Log) | 39 | ▼ 34 | 87.2% | 1 decade, 2 years ago | |
Most Flag Distance Moved in a Round | 1204.65 | (View Log) | 8352.89 | ▼ 7148.25 | 85.6% | 1 decade, 2 years ago | |
Most Flag Caps in a Round | 3 | (View Log) | 4 | ▼ 1 | 25% | 1 decade, 2 years ago | |
Highest SG Uptime in a Round | 59.33% | (View Log) | 65.16% | ▼ 5.83 | 8.9% | SG lifetime / Time as engineer | 1 decade, 2 years ago |
Highest SG Upgrade Efficiency in a Round | 71.43% | (View Log) | 50% | ▲ 21.43 | -42.9% | Number of level 3 SGs / Number of SGs built | 1 decade, 2 years ago |
Average Teamkills (Offense) | 1.38 | 0.18 | ▲ 1.19 | -647% | 1 decade, 2 years ago | ||
Average Teamkills (Defense) | 1.78 | 8.65 | ▼ 6.87 | 79.4% | 1 decade, 2 years ago | ||
Average SG Uptime | 54.33% | 47.18% | ▲ 7.16 | -15.2% | Total SG lifetime / Total time as engineer | 1 decade, 2 years ago | |
Average SG Upgrade Efficiency | 37.61% | 23.38% | ▲ 14.24 | -60.9% | Number of level 3 SGs / Number of SGs built | 1 decade, 2 years ago | |
Average RPG Kills | 21 | 15.45 | ▲ 5.55 | -35.9% | 1 decade, 2 years ago | ||
Average Railgun Kills | 0.67 | 3.36 | ▼ 2.69 | 80.2% | 1 decade, 2 years ago | ||
Average Kills with Sentry Gun | 27.5 | 24.24 | ▲ 3.26 | -13.4% | 1 decade, 2 years ago | ||
Average Kills by Class (Soldier) | 31 | 26.19 | ▲ 4.81 | -18.3% | 1 decade, 2 years ago | ||
Average Kills by Class (Scout) | 3 | 0.25 | ▲ 2.75 | -1093.8% | 1 decade, 2 years ago | ||
Average Kills by Class (Medic) | 17.29 | 17.13 | ▲ 0.16 | -0.9% | 1 decade, 2 years ago | ||
Average Kills by Class (HWGuy) | 19.5 | 37 | ▼ 17.5 | 47.3% | 1 decade, 2 years ago | ||
Average Kills by Class (Engineer) | 37.5 | 33.88 | ▲ 3.62 | -10.7% | 1 decade, 2 years ago | ||
Average Kills (Offense) | 15.5 | 1.6 | ▲ 13.9 | -870.6% | 1 decade, 2 years ago | ||
Average Kills (Defense) | 33.22 | 41.68 | ▼ 8.45 | 20.3% | 1 decade, 2 years ago | ||
Average Initial Flag Touches | 1.38 | 4.01 | ▼ 2.63 | 65.7% | 1 decade, 2 years ago | ||
Average Homerun Caps | 0.13 | 0.23 | ▼ 0.1 | 45.4% | 1 decade, 2 years ago | ||
Average Flag Touches | 7.63 | 20.29 | ▼ 12.67 | 62.4% | 1 decade, 2 years ago | ||
Average Flag Distance Moved | 1977.74 | 7473.08 | ▼ 5495.35 | 73.5% | 1 decade, 2 years ago | ||
Average Flag Caps | 1.13 | 3.33 | ▼ 2.2 | 66.2% | 1 decade, 2 years ago | ||
Average Dispenser Det Kills | 0.43 | 0.14 | ▲ 0.29 | -200% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Scout) | 15.25% | 93.06% | ▼ 77.82 | 83.6% | 1 decade, 2 years ago | ||
Average Class Choice Frequency: Offense (Medic) | 84.75% | 6.86% | ▲ 77.9 | -1136.4% | 1 decade, 2 years ago | ||
Average Class Choice Frequency: Defense (Soldier) | 11.12% | 15.94% | ▼ 4.83 | 30.3% | 1 decade, 2 years ago | ||
Average Class Choice Frequency: Defense (HWGuy) | 22.23% | 5.55% | ▲ 16.68 | -300.6% | 1 decade, 2 years ago | ||
Average Class Choice Frequency: Defense (Engineer) | 64.55% | 12.43% | ▲ 52.12 | -419.3% | 1 decade, 2 years ago | ||
Average AC Kills | 19 | 32.64 | ▼ 13.64 | 41.8% | 1 decade, 2 years ago | ||
0.43 | 56 | ▼ 55.57 | 99.2% | 1 decade, 1 year ago |
AKAs (1 total): KD18 (100%); (query took 0 seconds)