robust, MD
Win Rate
0% of 1 games
Record: 0-1-0
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 1 | (View Log) | 5 | ▼ 4 | 80% | 9 years, 6 months ago | |
Most Teamkills in a Round (Defense) | 4 | (View Log) | 8 | ▼ 4 | 50% | 1 decade, 1 year ago | |
Most SG Kills in a Round | 4 | (View Log) | 9 | ▼ 5 | 55.6% | 9 years, 6 months ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 3 | (View Log) | 9 | ▼ 6 | 66.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 3 | (View Log) | 10 | ▼ 7 | 70% | 9 years, 6 months ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 24 | (View Log) | 35 | ▼ 11 | 31.4% | 8 years, 5 months ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (AC) | 35 | (View Log) | 77 | ▼ 42 | 54.5% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Medic) | 17 | (View Log) | 15 | ▲ 2 | -13.3% | 9 years, 6 months ago | |
Most Kills in a Round by Class (HWGuy) | 39 | (View Log) | 84 | ▼ 45 | 53.6% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Engineer) | 34 | (View Log) | 50 | ▼ 16 | 32% | 8 years, 5 months ago | |
Most Kills in a Round (Offense) | 17 | (View Log) | 15 | ▲ 2 | -13.3% | 9 years, 6 months ago | |
Most Kills in a Round (Defense) | 39 | (View Log) | 50 | ▼ 11 | 22% | 1 decade, 1 year ago | |
Most Initial Flag Touches in a Round | 3 | (View Log) | 3 | 0 | - | 1 decade, 1 year ago | |
Most Flag Touches in a Round | 13 | (View Log) | 39 | ▼ 26 | 66.7% | 1 decade, 1 year ago | |
Most Flag Distance Moved in a Round | 960.61 | (View Log) | 8352.89 | ▼ 7392.29 | 88.5% | 1 decade, 1 year ago | |
Most Flag Caps in a Round | 1 | (View Log) | 4 | ▼ 3 | 75% | 9 years, 5 months ago | |
Highest SG Uptime in a Round | 46.7% | (View Log) | 65.16% | ▼ 18.45 | 28.3% | SG lifetime / Time as engineer | 8 years, 5 months ago |
Highest SG Upgrade Efficiency in a Round | 48% | (View Log) | 50% | ▼ 2 | 4% | Number of level 3 SGs / Number of SGs built | 8 years, 5 months ago |
Average Teamkills (Offense) | 0.5 | 0.18 | ▲ 0.32 | -171.6% | 9 years, 6 months ago | ||
Average Teamkills (Defense) | 4 | 8.65 | ▼ 4.65 | 53.8% | 1 decade, 1 year ago | ||
Average SG Uptime | 46.7% | 47.18% | ▼ 0.47 | 1% | Total SG lifetime / Total time as engineer | 8 years, 5 months ago | |
Average SG Upgrade Efficiency | 48% | 23.38% | ▲ 24.62 | -105.3% | Number of level 3 SGs / Number of SGs built | 8 years, 5 months ago | |
Average Kills with Sentry Gun | 24 | 24.24 | ▼ 0.24 | 1% | 8 years, 5 months ago | ||
Average Kills by Class (Medic) | 17 | 17.13 | ▼ 0.13 | 0.7% | 9 years, 6 months ago | ||
Average Kills by Class (HWGuy) | 39 | 37 | ▲ 2 | -5.4% | 1 decade, 1 year ago | ||
Average Kills by Class (Engineer) | 34 | 33.88 | ▲ 0.12 | -0.4% | 8 years, 5 months ago | ||
Average Kills (Offense) | 8.5 | 1.6 | ▲ 6.9 | -432.2% | 9 years, 6 months ago | ||
Average Kills (Defense) | 39 | 41.68 | ▼ 2.68 | 6.4% | 1 decade, 1 year ago | ||
Average Initial Flag Touches | 3 | 4.01 | ▼ 1.01 | 25.2% | 1 decade, 1 year ago | ||
Average Flag Touches | 13 | 20.29 | ▼ 7.29 | 35.9% | 1 decade, 1 year ago | ||
Average Flag Distance Moved | 960.61 | 7473.08 | ▼ 6512.47 | 87.1% | 1 decade, 1 year ago | ||
Average Flag Caps | 0.33 | 3.33 | ▼ 3 | 90% | 9 years, 5 months ago | ||
Average Class Choice Frequency: Offense (Scout) | 100% | 93.06% | ▲ 6.94 | -7.5% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Medic) | 46.83% | 6.86% | ▲ 39.98 | -583.2% | 9 years, 6 months ago | ||
Average Class Choice Frequency: Defense (HWGuy) | 100% | 5.55% | ▲ 94.45 | -1702.2% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Engineer) | 6.25% | 12.43% | ▼ 6.18 | 49.7% | 8 years, 5 months ago | ||
Average AC Kills | 35 | 32.64 | ▲ 2.36 | -7.2% | 1 decade, 1 year ago |
AKAs (14 total): robust™ (67.1%); blunt. robust™ (5.5%); robust, MD (4.6%); blunt. robust (3.7%); (OBESE) robust™ (3.7%); robox™ (3.7%); WhenFFwillOut (3.1%); $ (2.3%); roblunt™ (1.8%); BLUNT FORCE TRAUMA CHEERLEADER (1.8%); robust™ can't sleep (1.7%); ͟͞r͟͞o͟͞b͟͞u͟͞s͟t™ (0.6%); “ THE HAMMER †(0.3%); unnamed (0.2%); (query took 0.01 seconds)