Bob[RNS]
Win Rate
44.74% of 19 games
Record: 7-9-3
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 2 | (View Log) | 5 | ▼ 3 | 60% | 1 decade, 2 years ago | |
Most Teamkills in a Round (Defense) | 4 | (View Log) | 8 | ▼ 4 | 50% | 1 decade, 2 years ago | |
Most SG Kills in a Round | 1 | (View Log) | 9 | ▼ 8 | 88.9% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Yellow Pipes) | 11 | (View Log) | 42 | ▼ 31 | 73.8% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 12 | (View Log) | 9 | ▲ 3 | -33.3% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 2 | (View Log) | 10 | ▼ 8 | 80% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Spanner) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Single Shotgun) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (SG Det) | 2 | (View Log) | 1 | ▲ 1 | -100% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 27 | (View Log) | 35 | ▼ 8 | 22.9% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (RPG) | 16 | (View Log) | 15 | ▲ 1 | -6.7% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Railgun) | 2 | (View Log) | 2 | 0 | - | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Nailgun) | 1 | (View Log) | 1 | 0 | - | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Laser Grenade) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 3 | (View Log) | 1 | ▲ 2 | -200% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (EMP) | 2 | (View Log) | 1 | ▲ 1 | -100% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Dispenser Det) | 2 | (View Log) | 6 | ▼ 4 | 66.7% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (Blue Pipes) | 1 | (View Log) | 4 | ▼ 3 | 75% | 1 decade, 2 years ago | |
Most Kills in a Round by Weapon (AC) | 11 | (View Log) | 77 | ▼ 66 | 85.7% | 1 decade, 2 years ago | |
Most Kills in a Round by Class (Soldier) | 24 | (View Log) | 31 | ▼ 7 | 22.6% | 1 decade, 2 years ago | |
Most Kills in a Round by Class (Scout) | 1 | (View Log) | 1 | 0 | - | 1 decade, 2 years ago | |
Most Kills in a Round by Class (Medic) | 8 | (View Log) | 15 | ▼ 7 | 46.7% | 1 decade, 2 years ago | |
Most Kills in a Round by Class (HWGuy) | 12 | (View Log) | 84 | ▼ 72 | 85.7% | 1 decade, 2 years ago | |
Most Kills in a Round by Class (Engineer) | 48 | (View Log) | 50 | ▼ 2 | 4% | 1 decade, 2 years ago | |
Most Kills in a Round by Class (Demoman) | 14 | (View Log) | 50 | ▼ 36 | 72% | 1 decade, 2 years ago | |
Most Kills in a Round (Offense) | 8 | (View Log) | 15 | ▼ 7 | 46.7% | 1 decade, 2 years ago | |
Most Kills in a Round (Defense) | 48 | (View Log) | 50 | ▼ 2 | 4% | 1 decade, 2 years ago | |
Most Initial Flag Touches in a Round | 1 | (View Log) | 3 | ▼ 2 | 66.7% | 1 decade, 2 years ago | |
Most Homerun Caps in a Round | 1 | (View Log) | 1 | 0 | - | 1 decade, 2 years ago | |
Most Flag Touches in a Round | 12 | (View Log) | 39 | ▼ 27 | 69.2% | 1 decade, 2 years ago | |
Most Flag Distance Moved in a Round | 1237.44 | (View Log) | 8352.89 | ▼ 7115.45 | 85.2% | 1 decade, 2 years ago | |
Most Flag Caps in a Round | 2 | (View Log) | 4 | ▼ 2 | 50% | 1 decade, 2 years ago | |
Highest SG Uptime in a Round | 66.11% | (View Log) | 65.16% | ▲ 0.95 | -1.5% | SG lifetime / Time as engineer | 1 decade, 2 years ago |
Highest SG Upgrade Efficiency in a Round | 53.33% | (View Log) | 50% | ▲ 3.33 | -6.7% | Number of level 3 SGs / Number of SGs built | 1 decade, 2 years ago |
Average Teamkills (Offense) | 1.27 | 0.18 | ▲ 1.09 | -591.4% | 1 decade, 2 years ago | ||
Average Teamkills (Defense) | 3.19 | 8.65 | ▼ 5.46 | 63.1% | 1 decade, 2 years ago | ||
Average SG Uptime | 56.89% | 47.18% | ▲ 9.71 | -20.6% | Total SG lifetime / Total time as engineer | 1 decade, 2 years ago | |
Average SG Upgrade Efficiency | 35.65% | 23.38% | ▲ 12.28 | -52.5% | Number of level 3 SGs / Number of SGs built | 1 decade, 2 years ago | |
Average RPG Kills | 15.71 | 15.45 | ▲ 0.26 | -1.7% | 1 decade, 2 years ago | ||
Average Railgun Kills | 0.5 | 3.36 | ▼ 2.86 | 85.1% | 1 decade, 2 years ago | ||
Average Kills with Sentry Gun | 28.33 | 24.24 | ▲ 4.09 | -16.9% | 1 decade, 2 years ago | ||
Average Kills by Class (Soldier) | 28.29 | 26.19 | ▲ 2.09 | -8% | 1 decade, 2 years ago | ||
Average Kills by Class (Scout) | 0.82 | 0.25 | ▲ 0.57 | -225.6% | 1 decade, 2 years ago | ||
Average Kills by Class (Medic) | 21.45 | 17.13 | ▲ 4.33 | -25.3% | 1 decade, 2 years ago | ||
Average Kills by Class (HWGuy) | 50 | 37 | ▲ 13 | -35.1% | 1 decade, 2 years ago | ||
Average Kills by Class (Engineer) | 38.33 | 33.88 | ▲ 4.45 | -13.1% | 1 decade, 2 years ago | ||
Average Kills (Offense) | 11.14 | 1.6 | ▲ 9.54 | -597.3% | 1 decade, 2 years ago | ||
Average Kills (Defense) | 32.86 | 41.68 | ▼ 8.82 | 21.2% | 1 decade, 2 years ago | ||
Average Initial Flag Touches | 2.32 | 4.01 | ▼ 1.69 | 42.2% | 1 decade, 2 years ago | ||
Average Homerun Caps | 0.05 | 0.23 | ▼ 0.18 | 80.1% | 1 decade, 2 years ago | ||
Average Flag Touches | 15.5 | 20.29 | ▼ 4.79 | 23.6% | 1 decade, 2 years ago | ||
Average Flag Distance Moved | 4017.94 | 7473.08 | ▼ 3455.14 | 46.2% | 1 decade, 2 years ago | ||
Average Flag Caps | 1.5 | 3.33 | ▼ 1.83 | 54.9% | 1 decade, 2 years ago | ||
Average Dispenser Det Kills | 1 | 0.14 | ▲ 0.86 | -600% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Scout) | 48.95% | 93.06% | ▼ 44.11 | 47.4% | 1 decade, 2 years ago | ||
Average Class Choice Frequency: Offense (Medic) | 51.05% | 6.86% | ▲ 44.19 | -644.7% | 1 decade, 2 years ago | ||
Average Class Choice Frequency: Defense (Soldier) | 64.59% | 15.94% | ▲ 48.65 | -305.2% | 1 decade, 2 years ago | ||
Average Class Choice Frequency: Defense (HWGuy) | 4.76% | 5.55% | ▼ 0.79 | 14.2% | 1 decade, 2 years ago | ||
Average Class Choice Frequency: Defense (Engineer) | 28.57% | 12.43% | ▲ 16.14 | -129.8% | 1 decade, 2 years ago | ||
Average AC Kills | 47 | 32.64 | ▲ 14.36 | -44% | 1 decade, 2 years ago | ||
1 | 56 | ▼ 55 | 98.2% | 1 decade, 1 year ago |
AKAs (2 total): Bob[RNS] (79.7%); Big Bob[RNS] Beepers (20.3%); (query took 0 seconds)