0ldschool
Win Rate
33.33% of 3 games
Record: 1-2-0
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 4 | (View Log) | 5 | ▼ 1 | 20% | 1 decade, 1 year ago | |
Most Teamkills in a Round (Defense) | 2 | (View Log) | 8 | ▼ 6 | 75% | 1 decade, 1 year ago | |
Most SG Kills in a Round | 6 | (View Log) | 9 | ▼ 3 | 33.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Yellow Pipes) | 1 | (View Log) | 42 | ▼ 41 | 97.6% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 5 | (View Log) | 9 | ▼ 4 | 44.4% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 6 | (View Log) | 10 | ▼ 4 | 40% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Spanner) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (SG Det) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 33 | (View Log) | 35 | ▼ 2 | 5.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (MIRV) | 2 | (View Log) | 1 | ▲ 1 | -100% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 14 | (View Log) | 1 | ▲ 13 | -1300% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (EMP) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (AC) | 22 | (View Log) | 77 | ▼ 55 | 71.4% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Medic) | 25 | (View Log) | 15 | ▲ 10 | -66.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (HWGuy) | 28 | (View Log) | 84 | ▼ 56 | 66.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Engineer) | 41 | (View Log) | 50 | ▼ 9 | 18% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Demoman) | 7 | (View Log) | 50 | ▼ 43 | 86% | 1 decade, 1 year ago | |
Most Kills in a Round (Offense) | 25 | (View Log) | 15 | ▲ 10 | -66.7% | 1 decade, 1 year ago | |
Most Kills in a Round (Defense) | 41 | (View Log) | 50 | ▼ 9 | 18% | 1 decade, 1 year ago | |
Most Initial Flag Touches in a Round | 1 | (View Log) | 3 | ▼ 2 | 66.7% | 1 decade, 1 year ago | |
Most Flag Touches in a Round | 5 | (View Log) | 39 | ▼ 34 | 87.2% | 1 decade, 1 year ago | |
Most Flag Distance Moved in a Round | 3177.19 | (View Log) | 8352.89 | ▼ 5175.71 | 62% | 1 decade, 1 year ago | |
Most Flag Caps in a Round | 1 | (View Log) | 4 | ▼ 3 | 75% | 1 decade, 1 year ago | |
Highest SG Uptime in a Round | 61.56% | (View Log) | 65.16% | ▼ 3.6 | 5.5% | SG lifetime / Time as engineer | 1 decade, 1 year ago |
Highest SG Upgrade Efficiency in a Round | 47.06% | (View Log) | 50% | ▼ 2.94 | 5.9% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago |
Average Teamkills (Offense) | 3 | 0.18 | ▲ 2.82 | -1529.7% | 1 decade, 1 year ago | ||
Average Teamkills (Defense) | 1.67 | 8.65 | ▼ 6.98 | 80.7% | 1 decade, 1 year ago | ||
Average SG Uptime | 60.02% | 47.18% | ▲ 12.85 | -27.2% | Total SG lifetime / Total time as engineer | 1 decade, 1 year ago | |
Average SG Upgrade Efficiency | 36.26% | 23.38% | ▲ 12.89 | -55.1% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago | |
Average Kills with Sentry Gun | 30.2 | 24.24 | ▲ 5.96 | -24.6% | 1 decade, 1 year ago | ||
Average Kills by Class (Medic) | 17.5 | 17.13 | ▲ 0.38 | -2.2% | 1 decade, 1 year ago | ||
Average Kills by Class (HWGuy) | 28 | 37 | ▼ 9 | 24.3% | 1 decade, 1 year ago | ||
Average Kills by Class (Engineer) | 38.4 | 33.88 | ▲ 4.52 | -13.3% | 1 decade, 1 year ago | ||
Average Kills (Offense) | 19.25 | 1.6 | ▲ 17.65 | -1105.4% | 1 decade, 1 year ago | ||
Average Kills (Defense) | 36.67 | 41.68 | ▼ 5.01 | 12% | 1 decade, 1 year ago | ||
Average Initial Flag Touches | 0.75 | 4.01 | ▼ 3.26 | 81.3% | 1 decade, 1 year ago | ||
Average Flag Touches | 5 | 20.29 | ▼ 15.29 | 75.4% | 1 decade, 1 year ago | ||
Average Flag Distance Moved | 1813.09 | 7473.08 | ▼ 5659.99 | 75.7% | 1 decade, 1 year ago | ||
Average Flag Caps | 0.75 | 3.33 | ▼ 2.58 | 77.5% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Scout) | 5.22% | 93.06% | ▼ 87.84 | 94.4% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Medic) | 88.33% | 6.86% | ▲ 81.48 | -1188.6% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Demoman) | 6.44% | 3.58% | ▲ 2.87 | -80.2% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (HWGuy) | 16.7% | 5.55% | ▲ 11.15 | -200.9% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (Engineer) | 83.3% | 12.43% | ▲ 70.87 | -570.1% | 1 decade, 1 year ago | ||
Average AC Kills | 22 | 32.64 | ▼ 10.64 | 32.6% | 1 decade, 1 year ago |
AKAs (3 total): 0ldschool (90.2%); /0ldschool (9.6%); +NN+0ldschool (0.3%); (query took 0 seconds)