FrailDog

Win Rate

0% of 0 games

Record: --

Personal Bests

Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).

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Record NamePersonal BestLogAll-time RecordDifferencePercent DiffMisc InfoDate
Most Teamkills in a Round (Defense)2 (View Log)8 ▼ 675%1 year, 2 months ago
Most SG Kills in a Round1 (View Log)9 ▼ 888.9%1 year, 2 months ago
Most Kills in a Round by Weapon (Super Shotgun)2 (View Log)9 ▼ 777.8%1 year, 2 months ago
Most Kills in a Round by Weapon (Super Nailgun)4 (View Log)10 ▼ 660%1 year, 2 months ago
Most Kills in a Round by Weapon (Sentry Gun)23 (View Log)35 ▼ 1234.3%1 year, 2 months ago
Most Kills in a Round by Weapon (Railgun)1 (View Log)2 ▼ 150%1 year, 2 months ago
Most Kills in a Round by Weapon (Frag Grenade)4 (View Log)1 ▲ 3-300%1 year, 2 months ago
Most Kills in a Round by Class (Medic)10 (View Log)15 ▼ 533.3%1 year, 2 months ago
Most Kills in a Round by Class (Engineer)25 (View Log)50 ▼ 2550%1 year, 2 months ago
Most Kills in a Round (Offense)10 (View Log)15 ▼ 533.3%1 year, 2 months ago
Most Kills in a Round (Defense)25 (View Log)50 ▼ 2550%1 year, 2 months ago
Most Flag Touches in a Round7 (View Log)39 ▼ 3282.1%1 year, 2 months ago
Most Flag Distance Moved in a Round1392.2 (View Log)8352.89 ▼ 6960.783.3%1 year, 2 months ago
Highest SG Uptime in a Round41.03% (View Log)65.16% ▼ 24.1337%SG lifetime / Time as engineer1 year, 2 months ago
Highest SG Upgrade Efficiency in a Round33.33% (View Log)50% ▼ 16.6733.3%Number of level 3 SGs / Number of SGs built1 year, 2 months ago
Average Teamkills (Defense)28.65 ▼ 6.6576.9%1 year, 2 months ago
Average SG Uptime41.03%47.18% ▼ 6.1513%Total SG lifetime / Total time as engineer1 year, 2 months ago
Average SG Upgrade Efficiency33.33%23.38% ▲ 9.96-42.6%Number of level 3 SGs / Number of SGs built1 year, 2 months ago
Average Railgun Kills13.36 ▼ 2.3670.2%1 year, 2 months ago
Average Kills with Sentry Gun2324.24 ▼ 1.245.1%1 year, 2 months ago
Average Kills by Class (Medic)1017.13 ▼ 7.1341.6%1 year, 2 months ago
Average Kills by Class (Engineer)2533.88 ▼ 8.8826.2%1 year, 2 months ago
Average Kills (Offense)101.6 ▲ 8.4-526.2%1 year, 2 months ago
Average Kills (Defense)2541.68 ▼ 16.6840%1 year, 2 months ago
Average Flag Touches720.29 ▼ 13.2965.5%1 year, 2 months ago
Average Flag Distance Moved1392.27473.08 ▼ 6080.8981.4%1 year, 2 months ago
Average Class Choice Frequency: Offense (Scout)13.22%93.06% ▼ 79.8485.8%1 year, 2 months ago
Average Class Choice Frequency: Offense (Medic)86.78%6.86% ▲ 79.92-1165.9%1 year, 2 months ago
Average Class Choice Frequency: Defense (Engineer)100%12.43% ▲ 87.57-704.4%1 year, 2 months ago

AKAs (1 total): FrailDog (100%); (query took 0 seconds)