cynical^HeLL

Win Rate

53.89% of 270 games

Record: 129-108-33

Personal Bests

Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).

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Record NamePersonal BestLogAll-time RecordDifferencePercent DiffMisc InfoDate
Most Teamkills in a Round (Offense)4 (View Log)5 ▼ 120%6 years, 9 months ago
Most Teamkills in a Round (Defense)2 (View Log)8 ▼ 675%6 years, 9 months ago
Most SG Kills in a Round3 (View Log)9 ▼ 666.7%6 years, 9 months ago
Most Kills in a Round by Weapon (Yellow Pipes)40 (View Log)42 ▼ 24.8%6 years, 9 months ago
Most Kills in a Round by Weapon (Super Shotgun)6 (View Log)9 ▼ 333.3%6 years, 9 months ago
Most Kills in a Round by Weapon (Super Nailgun)3 (View Log)10 ▼ 770%6 years, 9 months ago
Most Kills in a Round by Weapon (Spanner)1 (View Log)10-5 years, 11 months ago
Most Kills in a Round by Weapon (Single Shotgun)1 (View Log)2 ▼ 150%6 years, 8 months ago
Most Kills in a Round by Weapon (SG Det)2 (View Log)1 ▲ 1-100%6 years, 6 months ago
Most Kills in a Round by Weapon (Sentry Gun)21 (View Log)35 ▼ 1440%6 years, 7 months ago
Most Kills in a Round by Weapon (RPG)16 (View Log)15 ▲ 1-6.7%6 years, 9 months ago
Most Kills in a Round by Weapon (Railgun)1 (View Log)2 ▼ 150%6 years, 6 months ago
Most Kills in a Round by Weapon (Nailgun)1 (View Log)10-6 years, 6 months ago
Most Kills in a Round by Weapon (MIRV)2 (View Log)1 ▲ 1-100%6 years, 8 months ago
Most Kills in a Round by Weapon (Medkit)1 (View Log)10-6 years, 5 months ago
Most Kills in a Round by Weapon (Laser Grenade)1 (View Log)2 ▼ 150%6 years, 9 months ago
Most Kills in a Round by Weapon (Headcrush)1 (View Log)10-6 years, 6 months ago
Most Kills in a Round by Weapon (Frag Grenade)9 (View Log)1 ▲ 8-800%6 years, 9 months ago
Most Kills in a Round by Weapon (EMP)1 (View Log)10-6 years, 6 months ago
Most Kills in a Round by Weapon (Dispenser Det)2 (View Log)6 ▼ 466.7%6 years, 6 months ago
Most Kills in a Round by Weapon (Detpack)1 (View Log)10-6 years, 5 months ago
Most Kills in a Round by Weapon (Crowbar)1 (View Log)10-6 years, 4 months ago
Most Kills in a Round by Weapon (Blue Pipes)4 (View Log)40-6 years, 9 months ago
Most Kills in a Round by Weapon (AC)40 (View Log)77 ▼ 3748.1%6 years, 9 months ago
Most Kills in a Round by Class (Soldier)28 (View Log)31 ▼ 39.7%6 years, 9 months ago
Most Kills in a Round by Class (Scout)1 (View Log)10-6 years, 6 months ago
Most Kills in a Round by Class (Medic)18 (View Log)15 ▲ 3-20%6 years, 9 months ago
Most Kills in a Round by Class (HWGuy)44 (View Log)84 ▼ 4047.6%6 years, 9 months ago
Most Kills in a Round by Class (Engineer)23 (View Log)50 ▼ 2754%6 years, 7 months ago
Most Kills in a Round by Class (Demoman)45 (View Log)50 ▼ 510%6 years, 9 months ago
Most Kills in a Round (Offense)18 (View Log)15 ▲ 3-20%6 years, 9 months ago
Most Kills in a Round (Defense)44 (View Log)50 ▼ 612%6 years, 9 months ago
Most Initial Flag Touches in a Round1 (View Log)3 ▼ 266.7%6 years, 9 months ago
Most Homerun Caps in a Round2 (View Log)1 ▲ 1-100%6 years, 8 months ago
Most Flag Touches in a Round8 (View Log)39 ▼ 3179.5%6 years, 9 months ago
Most Flag Distance Moved in a Round1981.86 (View Log)8352.89 ▼ 6371.0476.3%6 years, 9 months ago
Most Flag Caps in a Round3 (View Log)4 ▼ 125%6 years, 9 months ago
Highest SG Uptime in a Round62.67% (View Log)65.16% ▼ 2.493.8%SG lifetime / Time as engineer6 years, 6 months ago
Highest SG Upgrade Efficiency in a Round66.67% (View Log)50% ▲ 16.67-33.3%Number of level 3 SGs / Number of SGs built6 years, 7 months ago
Average Teamkills (Offense)1.930.18 ▲ 1.75-948.9%6 years, 9 months ago
Average Teamkills (Defense)7.318.65 ▼ 1.3415.5%6 years, 9 months ago
Average SG Uptime64.91%47.18% ▲ 17.73-37.6%Total SG lifetime / Total time as engineer6 years, 9 months ago
Average SG Upgrade Efficiency35.14%23.38% ▲ 11.76-50.3%Number of level 3 SGs / Number of SGs built6 years, 9 months ago
Average RPG Kills25.5115.45 ▲ 10.06-65.1%6 years, 9 months ago
Average Railgun Kills0.633.36 ▼ 2.7481.4%6 years, 9 months ago
Average Kills with Sentry Gun27.1324.24 ▲ 2.89-11.9%6 years, 9 months ago
Average Kills by Class (Soldier)4226.19 ▲ 15.81-60.3%6 years, 9 months ago
Average Kills by Class (Scout)0.560.25 ▲ 0.3-121.1%6 years, 9 months ago
Average Kills by Class (Medic)23.2117.13 ▲ 6.09-35.5%6 years, 9 months ago
Average Kills by Class (HWGuy)49.6737 ▲ 12.67-34.2%6 years, 9 months ago
Average Kills by Class (Engineer)41.8833.88 ▲ 8-23.6%6 years, 9 months ago
Average Kills by Class (Demoman)52.2747.39 ▲ 4.88-10.3%6 years, 9 months ago
Average Kills (Offense)17.221.6 ▲ 15.63-978.5%6 years, 9 months ago
Average Kills (Defense)47.8841.68 ▲ 6.2-14.9%6 years, 9 months ago
Average Initial Flag Touches2.554.01 ▼ 1.4636.5%6 years, 9 months ago
Average Homerun Caps0.110.23 ▼ 0.1252.9%6 years, 9 months ago
Average Flag Touches15.1420.29 ▼ 5.1625.4%6 years, 9 months ago
Average Flag Distance Moved4910.167473.08 ▼ 2562.9234.3%6 years, 9 months ago
Average Flag Caps2.253.33 ▼ 1.0732.3%6 years, 9 months ago
Average Dispenser Det Kills0.30.14 ▲ 0.16-110%5 years, 10 months ago
Average Class Choice Frequency: Offense (Scout)29.99%93.06% ▼ 63.0867.8%6 years, 9 months ago
Average Class Choice Frequency: Offense (Medic)69.44%6.86% ▲ 62.59-913%6 years, 9 months ago
Average Class Choice Frequency: Defense (Soldier)30.84%15.94% ▲ 14.89-93.4%6 years, 9 months ago
Average Class Choice Frequency: Defense (HWGuy)21%5.55% ▲ 15.45-278.5%6 years, 9 months ago
Average Class Choice Frequency: Defense (Engineer)6.25%12.43% ▼ 6.1849.7%6 years, 9 months ago
Average Class Choice Frequency: Defense (Demoman)41.91%66.07% ▼ 24.1736.6%6 years, 9 months ago
Average Blue Pipe Kills4.495.76 ▼ 1.2722.1%6 years, 9 months ago
Average AC Kills45.4132.64 ▲ 12.77-39.1%6 years, 9 months ago
0.30.78 ▼ 0.4861.6%5 years, 10 months ago

AKAs (9 total): cynical (53.6%); cynical^HeLL (33.1%); big cynical (6.6%); ( Nt . cynical ) (2.4%); twofort (2.1%); WhenFFwillOut (1%); ( Guild ^HeLL . cynical ) (0.7%); drunk team : cynical (0.2%); -[i3]-cynical (0.2%); (query took 0.04 seconds)