m0f0
Win Rate
65% of 10 games
Record: 6-3-1
Personal Bests
Note: A player could have a higher personal best in an "average" category than the all-time record without actually holding the record. This is because there is not enough data for that player in that category to be confident that it is not a fluke (average records are sorted using a Bayesian average).
Record Name | Personal Best | Log | All-time Record | Difference | Percent Diff | Misc Info | Date |
---|---|---|---|---|---|---|---|
Most Teamkills in a Round (Offense) | 3 | (View Log) | 5 | ▼ 2 | 40% | 1 decade, 1 year ago | |
Most Teamkills in a Round (Defense) | 1 | (View Log) | 8 | ▼ 7 | 87.5% | 1 decade, 1 year ago | |
Most SG Kills in a Round | 9 | (View Log) | 9 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Yellow Pipes) | 41 | (View Log) | 42 | ▼ 1 | 2.4% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Shotgun) | 12 | (View Log) | 9 | ▲ 3 | -33.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Super Nailgun) | 12 | (View Log) | 10 | ▲ 2 | -20% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Spanner) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (SG Det) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Sentry Gun) | 20 | (View Log) | 35 | ▼ 15 | 42.9% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (RPG) | 19 | (View Log) | 15 | ▲ 4 | -26.7% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Railgun) | 1 | (View Log) | 2 | ▼ 1 | 50% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Nailgun) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (MIRV) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Laser Grenade) | 2 | (View Log) | 2 | 0 | - | 9 years, 10 months ago | |
Most Kills in a Round by Weapon (Frag Grenade) | 18 | (View Log) | 1 | ▲ 17 | -1700% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (EMP) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Dispenser Det) | 1 | (View Log) | 6 | ▼ 5 | 83.3% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (Blue Pipes) | 5 | (View Log) | 4 | ▲ 1 | -25% | 1 decade, 1 year ago | |
Most Kills in a Round by Weapon (AC) | 29 | (View Log) | 77 | ▼ 48 | 62.3% | 1 decade, 6 months ago | |
Most Kills in a Round by Class (Soldier) | 27 | (View Log) | 31 | ▼ 4 | 12.9% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Scout) | 1 | (View Log) | 1 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Medic) | 30 | (View Log) | 15 | ▲ 15 | -100% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (HWGuy) | 30 | (View Log) | 84 | ▼ 54 | 64.3% | 1 decade, 6 months ago | |
Most Kills in a Round by Class (Engineer) | 37 | (View Log) | 50 | ▼ 13 | 26% | 1 decade, 1 year ago | |
Most Kills in a Round by Class (Demoman) | 50 | (View Log) | 50 | 0 | - | 1 decade, 1 year ago | |
Most Kills in a Round (Offense) | 30 | (View Log) | 15 | ▲ 15 | -100% | 1 decade, 1 year ago | |
Most Kills in a Round (Defense) | 37 | (View Log) | 50 | ▼ 13 | 26% | 1 decade, 1 year ago | |
Most Initial Flag Touches in a Round | 3 | (View Log) | 3 | 0 | - | 1 decade, 1 year ago | |
Most Flag Touches in a Round | 10 | (View Log) | 39 | ▼ 29 | 74.4% | 1 decade, 1 year ago | |
Most Flag Distance Moved in a Round | 4497.33 | (View Log) | 8352.89 | ▼ 3855.56 | 46.2% | 1 decade, 1 year ago | |
Most Flag Caps in a Round | 1 | (View Log) | 4 | ▼ 3 | 75% | 1 decade, 1 year ago | |
Highest SG Uptime in a Round | 49.11% | (View Log) | 65.16% | ▼ 16.05 | 24.6% | SG lifetime / Time as engineer | 1 decade, 1 year ago |
Highest SG Upgrade Efficiency in a Round | 45.45% | (View Log) | 50% | ▼ 4.55 | 9.1% | Number of level 3 SGs / Number of SGs built | 1 decade, 1 year ago |
Average Teamkills (Offense) | 1.4 | 0.18 | ▲ 1.22 | -660.5% | 1 decade, 2 years ago | ||
Average Teamkills (Defense) | 4 | 8.65 | ▼ 4.65 | 53.8% | 1 decade, 2 years ago | ||
Average SG Uptime | 60.74% | 47.18% | ▲ 13.57 | -28.8% | Total SG lifetime / Total time as engineer | 1 decade, 2 years ago | |
Average SG Upgrade Efficiency | 45.1% | 23.38% | ▲ 21.72 | -92.9% | Number of level 3 SGs / Number of SGs built | 1 decade, 2 years ago | |
Average RPG Kills | 19 | 15.45 | ▲ 3.55 | -23% | 1 decade, 1 year ago | ||
Average Railgun Kills | 0.67 | 3.36 | ▼ 2.69 | 80.2% | 1 decade, 2 years ago | ||
Average Kills with Sentry Gun | 30.33 | 24.24 | ▲ 6.09 | -25.1% | 1 decade, 2 years ago | ||
Average Kills by Class (Soldier) | 27 | 26.19 | ▲ 0.81 | -3.1% | 1 decade, 1 year ago | ||
Average Kills by Class (Scout) | 0.5 | 0.25 | ▲ 0.25 | -99% | 1 decade, 1 year ago | ||
Average Kills by Class (Medic) | 27.25 | 17.13 | ▲ 10.13 | -59.1% | 1 decade, 2 years ago | ||
Average Kills by Class (HWGuy) | 30 | 37 | ▼ 7 | 18.9% | 1 decade, 6 months ago | ||
Average Kills by Class (Engineer) | 43.33 | 33.88 | ▲ 9.45 | -27.9% | 1 decade, 2 years ago | ||
Average Kills by Class (Demoman) | 50 | 47.39 | ▲ 2.61 | -5.5% | 1 decade, 2 years ago | ||
Average Kills (Offense) | 21.8 | 1.6 | ▲ 20.2 | -1265% | 1 decade, 2 years ago | ||
Average Kills (Defense) | 45 | 41.68 | ▲ 3.32 | -8% | 1 decade, 2 years ago | ||
Average Initial Flag Touches | 1.8 | 4.01 | ▼ 2.21 | 55.1% | 1 decade, 2 years ago | ||
Average Flag Touches | 11.6 | 20.29 | ▼ 8.69 | 42.8% | 1 decade, 2 years ago | ||
Average Flag Distance Moved | 4899.44 | 7473.08 | ▼ 2573.64 | 34.4% | 1 decade, 2 years ago | ||
Average Flag Caps | 1 | 3.33 | ▼ 2.33 | 70% | 1 decade, 2 years ago | ||
Average Dispenser Det Kills | 0.33 | 0.14 | ▲ 0.19 | -133.3% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Offense (Scout) | 27.06% | 93.06% | ▼ 66 | 70.9% | 1 decade, 2 years ago | ||
Average Class Choice Frequency: Offense (Medic) | 72.94% | 6.86% | ▲ 66.08 | -964% | 1 decade, 2 years ago | ||
Average Class Choice Frequency: Defense (Soldier) | 20% | 15.94% | ▲ 4.06 | -25.5% | 1 decade, 1 year ago | ||
Average Class Choice Frequency: Defense (HWGuy) | 10.4% | 5.55% | ▲ 4.85 | -87.4% | 1 decade, 6 months ago | ||
Average Class Choice Frequency: Defense (Engineer) | 75% | 12.43% | ▲ 62.57 | -503.3% | 1 decade, 2 years ago | ||
Average Class Choice Frequency: Defense (Demoman) | 25% | 66.07% | ▼ 41.07 | 62.2% | 1 decade, 2 years ago | ||
Average Blue Pipe Kills | 5 | 5.76 | ▼ 0.76 | 13.3% | 1 decade, 2 years ago | ||
Average AC Kills | 29 | 32.64 | ▼ 3.64 | 11.1% | 1 decade, 6 months ago | ||
0.33 | 56 | ▼ 55.67 | 99.4% | 1 decade, 1 year ago |
AKAs (2 total): m0f0 (93%); Jay_needscarried_mills (7%); (query took 0 seconds)